Skip to content

ThePawn02

Gaming and Streaming Content

  • eSports
  • Guides
  • Headlines
  • News
  • Reviews
  • Uncategorized
Primary Menu
  • Home
  • Watch Live
  • News
  • eSports
  • Blog
  • Reviews
  • Guides
  • Guild Login
    • Guild Mentality
    • The Zealots
    • Malign
  • Socials
    • Youtube Channel
    • Twitch Channel
    • Kick.com
    • Twitter
    • Instagram
    • Facebook
Subscribe
  • Home
  • 2026
  • March
  • Marathon Review – Actions Have Consequences
  • Reviews

Marathon Review – Actions Have Consequences

Marathon Review - Actions Have Consequences
ThePawn.com March 24, 2026 4 minutes read
Marathon Review – Actions Have Consequences

Marathon

Reviewed on:
PC

Platform:
PlayStation 5, Xbox Series X/S, PC

Publisher:
Bungie

Developer:
Bungie

Rating:
Teen

I didn’t expect Marathon to leave as large of an impact on me as it has. While I’ve loved Bungie games in the past, including hundreds of hours spent in Destiny 2, from the outside looking in I didn’t anticipate it would nail the extraction-shooter loop as well as it has – nor how well it would mesh with Bungie’s existing expertise.

For anyone not familiar with the genre, Marathon is much like its peers wherein death means losing whatever equipment and items you choose to spawn into a map with, while successfully extracting means relishing in your new spoils. On  a basic level, Marathon’s core gameplay is best-in-class. Bungie has always excelled at gunplay, and that rings true here, as well. The same can be said for the game’s Runner shells; Marathon’s “hero-shooter” take on how a player opts to take-on the mysteries of Tau Ceti IV.

 

Marathon is a systems-heavy game that rewards players who can make the most out of everything it has to offer, and Runner’s kits are no different. Thief’s kit feels like the perfect example of this; I liked using their drone to be a real nuisance to players, as pestering players with it makes them drop their highest value loot, which you can then snag up. Maybe you mess with a group of enemy Runners by opening up a door to guide them into an ambush. If you’re feeling adventurous, wait at an exfiltration site and poke at a group right as they’re about to leave the match, helping yourself to their pilfered spoils.

Bungie’s audio design can’t be praised enough for how well it conveys the information players need to make informed decisions during play. Sound travels far, so picking fights with NPC enemies can be a risk. All across the map, players make their presence known. Even more succinctly than its peers, Marathon gives you all the tools you need to monitor other players’ actions on the map. Even something as simple as knowing what distinct sounds each weapon helps inform your plan of action.

The other part of the equation is the maps themselves. Marathon is a strikingly beautiful game, but it’s the synthesis of how gorgeous these areas look and the escalating complexity of their layouts that give them the sense of weight that I craved. Visually, the game is a treat, but it’s not long until you start considering the environment in a different light – how, and where, players might be hiding is obvious, of course. Yet the extra wrinkle that elevates the game’s maps past its peers are their individual gimmicks that force a constantly evolving state of play.

Lockdown events in Dire Marsh can randomly derail a run, assuming you don’t bring consumables to allow access to the cordoned area. Searching for colored key cards in Outpost – or looting them off of player bodies – inevitably leads to a battle over control of Pinwheel, the map’s central location with all the best loot, alongside alerting the whole map that its security has been breached.

 

Map knowledge and how your particular Runner can take advantage of it are stressed more and more with each successive run, and never is this more evident than with Cryo Archive. Cryo Archive doubles down on level complexity while also flooding you with enemies across its labyrinthine halls. Slotting in elements of Destiny’s puzzle-like raid design – seeking out security clearance in order to access more and more passages through the map, or batteries to power doors to vaults filled with the game’s best loot – works to ratchet the existing tension of other players to a pinnacle.

Like any good extraction shooter, Marathon is a game about the choice and consequences inherent within a run. Yet, it’s more than just that. Bungie’s excellent audio design and gunplay, paired with increasingly complicated level design borrowing from over a decade of expertise designing Destiny raids coalesce into something special. Marathon is proof Bungie is still at the top of its game.

GI Must Play

Score:
9.25

About Game Informer’s review system

feedzy_import_tag

About the Author

ThePawn.com

Administrator

Visit Website View All Posts

Post navigation

Previous: I crashed out reading layoff condolence letters in this shop sim about a laid-off adventurer made by a laid-off Xbox developer
Next: Marvel Rivals Devs Won’t Introduce Original Characters Anytime Soon, Because There Are Simply Too Many Marvel Characters Already

Related News

Rick and Morty Season 9 Review  feedzy_import_tag
  • Reviews

Rick and Morty Season 9 Review feedzy_import_tag

ThePawn.com May 19, 2026 0
Yoshi and the Mysterious Book Review – Low Stakes Charm
  • Reviews

Yoshi and the Mysterious Book Review – Low Stakes Charm

ThePawn.com May 19, 2026 0
Yoshi And The Mysterious Book Is About Curiosity, Not Conquest
  • Reviews

Yoshi And The Mysterious Book Is About Curiosity, Not Conquest

ThePawn.com May 19, 2026 0

Latest YouTube Video

Check out these awesome streamers

ThePawn02 on twitch

From Gamewatcher

  • Age of Wonders 4's Secrets of the Archmages DLC Releases This June With New Owlkin Form, Forbidden Magic Tomes, and More
  • Anno 117: Pax Romana Patch Notes (Latest) - Full Update History & Roadmap for 2026
  • World of Tanks: Heat Release Date Confirmed for Tactical Shooter Spin-Off
  • Subnautica 2 Patch Notes Hub and Roadmap of Updates for 2026
  • Directive 8020 Review

From IGN

  • Hasbro Cancels Dungeons & Dragons Game from Star Wars Jedi: Survivor Director
  • Assassin's Creed Black Flag Resynced Shows Off No-HUD Option
  • Sea Scroll Card Game Review
  • Broken Sword Movie in the Works, Creator Charles Cecil Will Produce
  • Final Fantasy Creator Hironobu Sakaguchi Addresses Backlash for Sharing AI Final Fantasy 6 Remake Video

From eSports Insider

  • As the esports industry crumbles, the FGC has become a refreshingly real escape to what esports used to be
  • T1 regains its form, G2 makes a statement, FlyQuest becomes LCS dark horse: The fight for MSI is closer than ever
  • Esports orgs need to take pros’ physical health more seriously as they continue to retire from wrist and hand injuries
  • Nephew qualifies for Street Fighter 6 Esports World Cup alongside Kobayan, while the twins fulfill their destiny in 2XKO: The week before Combo Breaker 2026
  • “Get a job already”: FGC begs Mew2King to get a job, but he isn’t the only esports pro suffering

.

You may have missed

Final Fantasy Creator Hironobu Sakaguchi Addresses Backlash for Sharing AI Final Fantasy 6 Remake Video
  • Headlines

Final Fantasy Creator Hironobu Sakaguchi Addresses Backlash for Sharing AI Final Fantasy 6 Remake Video

ThePawn.com May 20, 2026 0
Broken Sword Movie in the Works, Creator Charles Cecil Will Produce
  • Headlines

Broken Sword Movie in the Works, Creator Charles Cecil Will Produce

ThePawn.com May 20, 2026 0
Sea Scroll Card Game Review
  • Headlines

Sea Scroll Card Game Review

ThePawn.com May 20, 2026 0
Assassin’s Creed Black Flag Resynced Shows Off No-HUD Option
  • Headlines

Assassin’s Creed Black Flag Resynced Shows Off No-HUD Option

ThePawn.com May 20, 2026 0
Privacy Policy
  • Home
  • Watch Live
  • News
  • eSports
  • Blog
  • Reviews
  • Guides
  • Guild Login
  • Socials
  • Twitch
  • YouTube
  • Instagram
  • Twitter
  • Facebook
  • Kick.com
Copyright © All rights reserved. | MoreNews by AF themes.