Skip to content

ThePawn02

Gaming News Headlines

  • eSports
  • Guides
  • Headlines
  • News
  • Reviews
  • Uncategorized
Primary Menu
  • Home
  • Watch Live
  • News
  • eSports
  • Blog
  • Reviews
  • Guides
  • Guild Login
    • Guild Mentality
    • The Zealots
    • Malign
  • Socials
    • Youtube Channel
    • Twitch Channel
    • Kick.com
    • Twitter
    • Instagram
    • Facebook
Subscribe
  • Home
  • 2026
  • August
  • Wild Blue Skies Review – Bland Homage
  • Reviews

Wild Blue Skies Review – Bland Homage

Wild Blue Skies Review - Bland Homage
ThePawn.com August 13, 2026 4 minutes read
Wild Blue Skies Review – Bland Homage

Game Informer Reviews

Reviewed on:
PlayStation 5

Platform:
PlayStation 5, Xbox Series X/S, Switch, PC

Publisher:
Humble Games

Developer:
Chuhai Labs

Rating:
Everyone 10+

Wild Blue Skies is not shy about the video game experience it is trying to emulate. You are Bowie, an anthropomorphic dog in a spaceship making your way through a series of levels, most on rails, some taking place in small open areas, to defeat the evil Grimclaw, an anthropomorphic tiger with a giant cyborg head. Developer Chuhai Labs and Vitei Backroom Inc. are transparently presenting their take on Star Fox 64 – a noble and welcome endeavor – but many shortcomings prevent it from reaching the nostalgic heights of its inspirational arcade action game.

 

Mechanically, controlling your ship feels okay, but it dips into slog territory more often than I would like. The perspective of the reticle makes it hard to see what you’re firing at (and there is no first-person option), and hitting the occasional wall bounces you around like a pinball. It can be especially frustrating on the open-ended levels that are not on rails. Locking on and firing your standard lasers are also mapped to separate buttons, meaning you have to choose between the two actions, which is limiting. Also, the range to lock on to fire an extra powerful homing shot is too short. By the time I locked on to enemies, it was often too late, and the enemy had disappeared off-screen.

The look of Wild Blue Skies is attractive, though, with bright colors and cool ship designs. I like the look of the main cast and their performances, along with the performances of all the bosses and secondary characters. Everyone’s characterization, however, leaves a lot on the table. The bosses all boast and yell with unfounded confidence, and I felt bad when teammates complained when I accidentally (allegedly) shot them. But even with the quality acting, everyone is undefined and generic. Dialogue could be swapped among the characters, I don’t think I would even notice.

The levels offer some visual variety, but are also generic. Moving from a desert level to an ice level is a nice change of pace, but little has been done to make them feel novel. Also, many of the on-rails levels begin with characters pointing out the limited visibility, whether in a storm or from snow. Narratively, I like flying through a hurricane in a game like this, but when the elements keep making things hard to see, it feels like a story excuse for poor draw distance. When you do make it through the hailstorm, or the tornado, or the lava flows, the bosses at the end arguably take too long to defeat.

 

Like its Star Fox 64 inspiration, there are incentives to replay the campaign to chase different challenges and see the alternate paths. Seeing the game to credits is completely doable, but I got frustrated by moments of unfair challenge. Health drops are infrequent, and deaths are often the result of running into a stray enemy, bouncing against walls, or getting overwhelmed by screen-filling danger that I didn’t feel equipped to avoid. It made many defeats feel like the game’s fault rather than my own, which is especially annoying when burning through lives sends you back to the beginning of the campaign.

Bowie and pals’ adventure successfully impersonates the Star Fox 64 experience, but it’s an underwhelming impression. Nostalgic moments and satisfying action appear occasionally, but it pays homage to a fault and doesn’t find space to present its own personality. It has the unfortunate timing of releasing and being compared to this year’s Star Fox on Switch 2 – an excellent remake of Star Fox 64. But even if I did not have that game in my immediate memory, I would be hard-pressed to identify anywhere that it has improved on the genre with design lessons learned since 1997, or even risen to meet the ones that already existed even 30 years ago.

Score:
5

About Game Informer’s review system

feedzy_import_tag

About the Author

ThePawn.com

Administrator

Visit Website View All Posts

Post navigation

Previous: Marvel Tokon: Fighting Souls Raises The Bar For Tag Fighters
Next: Sabretooth Will Actually Steal Wolverine’s Kills When They Team Up in Gameplay

Related News

Practical Magic 2 Review  feedzy_import_tag
  • Reviews

Practical Magic 2 Review feedzy_import_tag

ThePawn.com September 8, 2026 0
Valheim Review  feedzy_import_tag
  • Reviews

Valheim Review feedzy_import_tag

ThePawn.com September 8, 2026 0
Musk Review  feedzy_import_tag
  • Reviews

Musk Review feedzy_import_tag

ThePawn.com September 8, 2026 0

Latest YouTube Video

Check out these awesome streamers

ThePawn02 on twitch

From Gamewatcher

  • How to Correctly Prepare Anca's Herbs Recipe in The Blood of Dawnwalker
  • Is DREADMOOR a Sequel to DREDGE?
  • Total War: Warhammer 40,000 Factions: Which Armies Are Playable?
  • What's New in Planet Zoo 2?
  • Alien Deathstorm Preview

From IGN

  • AMC Theaters Is Broadcasting the 2026 Rocket League World Championship Finals at Select Cinemas Across the US
  • The Bomb Busters Board Game Drops to Its Lowest Price Ever at Amazon
  • Exodus: Five Things You Need to Know
  • Breaking Benjamin Frontman Stops His Own Concert to Rant About His Feud With a Fallout 4 Modder
  • Every Legend of Zelda Game on the Nintendo Switch and Switch 2 in 2026

From eSports Insider

  • “I wish I was better”: The downfall of Fnatic’s VALORANT team
  • Here’s what Super Smash Bros. 6 needs for the esports scene to grow
  • Who really owns The International? A regional analysis of TI history
  • How MLBB built an esports empire across Southeast Asia
  • Esports players know how to compete, but esports orgs need to teach them how to behave

.

You may have missed

Valheim 1.0 progression guide: What to do in every biome and when to do it
  • News

Valheim 1.0 progression guide: What to do in every biome and when to do it

ThePawn.com September 9, 2026 0
Valheim Deep North: How to get the Intricate Key
  • News

Valheim Deep North: How to get the Intricate Key

ThePawn.com September 9, 2026 0
Should you start a new character and world for Valheim 1.0?
  • News

Should you start a new character and world for Valheim 1.0?

ThePawn.com September 9, 2026 0
1,900 Blizzard Developers Just Won A Union Contract Full Of Protections For AI, Layoffs, And More
  • News

1,900 Blizzard Developers Just Won A Union Contract Full Of Protections For AI, Layoffs, And More

ThePawn.com September 9, 2026 0
Privacy Policy
  • Home
  • Watch Live
  • News
  • eSports
  • Blog
  • Reviews
  • Guides
  • Guild Login
  • Socials
  • Twitch
  • YouTube
  • Instagram
  • Twitter
  • Facebook
  • Kick.com
Copyright © All rights reserved. | MoreNews by AF themes.