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  • Kalshi’s June esports data shows a $231.8M market dominated by Counter-Strike
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Kalshi’s June esports data shows a $231.8M market dominated by Counter-Strike

Kalshi’s June esports data shows a $231.8M market dominated by Counter-Strike
ThePawn.com July 4, 2026 6 minutes read

Kalshi’s esports markets traded $231.8 million across 4.05 million individual trades in June 2026, spread across 28 distinct series covering seven titles. With the danger of sounding like I’m flogging a dead horse, the $231.8 million traded does not equal total money risked, such is the nature of prediction markets.

The more interesting one is this: 57% of it, $132.1 million, was a small cluster of Counter-Strike 2 markets, and a good chunk of that ran through one week in the middle of the month, when IEM Cologne was live. I previously broke down IEM Cologne’s Kalshi data here.

Kalshi Esports · June 2026
The month in four numbers
Total Contracts
231.80M
231,796,650
Total Trades
4.05M
4,047,758 fills
Active Series
28
distinct esports markets
Days Tracked
30
2026-06-01 → 2026-06-30

CS2 absolutely dominates June

There’s a clear market leader in what people are trading in June, and the answer’s clearly Counter-Strike. 59% of every esports contract traded on Kalshi in June 2026 was on Counter-Strike 2. This was almost entirely single-match betting (made up of game winner, map winner and total-maps markets), plus a small slice on the tournament-outright market.

No other title cracked 12% of the month’s volume, and the sheer dominance was particularly pronounced at IEM Cologne in the third week.

Keep Reading
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  • One of the FGC’s biggest fears came true at Evo Vegas 2026: Ludwig’s comment shines light on grassroots, authenticity, and artificial hype
  • CDL Major 4 showed me Call of Duty esports must focus on Europe to survive
Top Series — Full Month
2026-06-01 → 2026-06-30 · ranked by contracts traded · CS2’s game/map/total-maps/qualifier markets combined into one “Single-Match Betting” line; CS2 Tournament Winner (the outright futures market) stays separate
#
Series
Contracts
Trades
% Mo.
01
CS2 Single-Match Betting

CS2

132.13M
2.12M
57.0%
02
League of Legends Game

League of Legends

26.80M
353.1K
11.6%
03
Valorant game winner

Valorant

20.14M
429.2K
8.7%
04
League of Legends Map Winner

League of Legends

12.65M
201.3K
5.5%
05
Dota 2 Game

Dota 2

10.75M
249.9K
4.6%
06
Call of Duty Games

Call of Duty

7.28M
180.1K
3.1%
07
Valorant Map Winner

Valorant

5.91M
121.5K
2.5%
08
R6 Game

Rainbow Six

3.79M
115.1K
1.6%
09
CS2 Tournament Winner

CS2

3.51M
30.8K
1.5%
10
Dota 2 Map Winner

Dota 2

3.02M
86.5K
1.3%
11
COD Map Winner

Call of Duty

2.12M
54.0K
0.9%
12
League of Legends Total Maps

League of Legends

1.74M
42.8K
0.8%
13
Overwatch Game

Overwatch

821.5K
37.0K
0.4%

League of Legends Game Winner was a distant second at 11.6% of the month ($26.8 million), with Valorant’s game-winner market close behind at 8.7% ($20.1 million). Between them, CS2’s single-match betting, LoL’s game market and Valorant’s game market accounted for 77% of everything traded on Kalshi’s esports board in June. It goes to show that when there’s a major Counter-Strike event on, it swallows the competition. Whether or not that changes in July with LoL’s MSI taking place remains to be seen.

Share of Monthly Contract Volume, by Game
CS258.5%
League of Legends17.9%
Valorant11.3%
Dota 25.9%
Call of Duty4.3%
Rainbow Six1.6%
Overwatch0.4%
Esports (Other)0.1%

What “57%” is actually made of

It’s worth breaking such a substantial number down. CS2, broadly speaking, isn’t just one market on Kalshi. It can be split into five. These are whether a team wins the match; whether it wins a given map; whether the match goes over or under a total-maps line; whether a team qualifies for the next stage of a tournament; and, separately, who wins the whole event outright. Nearly four-fifths of CS2’s entire monthly volume, $103.8 million, sat in the single “who wins the match” market alone. Map winner markets added another 20% ($26.9 million).

Inside CS2’s 135.65M Contracts
how CS2’s own volume splits across its five markets
Single-Match Betting vs. Tournament Outright
97%
3%
Single-Match Betting
Tournament Winner (outright)
Inside Single-Match Betting
Game Winner
103.76M
Map Winner
26.93M
Total Maps
1.29M
Qualifiers
153.8K

The IEM Cologne effect, at a more granular level

The tournament comfortably produced pretty much all of the top ten biggest markets, and stealing a table I made for the IEM Cologne analysis, the match-level wagering generally followed the tournament progression.

Falcons were involved in the top three traded markets. This can simply be explained by the magnitude of the eventual winners’ contests with the two teams tipped to win it all pre-tournament in Team Spirit and Team Vitality.

Match volume
Top 15 Matches — All Stages
Ranked by combined market volume (both sides)
Jun 2–21, 2026
1Falcons vs FURIAGrand Final

$3.64M

2Spirit vs FalconsPlayoff SF

$3.45M

3Vitality vs FalconsPlayoff QF

$3.30M

4G2 vs Natus VincereStage 3

$2.62M

5Spirit vs G2 EsportsPlayoff QF

$2.44M

69z vs SpiritStage 3

$2.56M

7Falcons vs Natus VincereStage 3

$2.07M

89z vs FURIAPlayoff QF

$1.94M

9G2 vs FalconsStage 3

$1.71M

10BIG vs NRGStage 1

$1.44M

11Spirit vs Aurora GamingStage 3

$1.31M

12B8 Esports vs BIGStage 2

$1.26M

13BetBoom vs FalconsStage 3

$1.16M

14GamerLegion vs B8 EsportsStage 2

$1.05M

159z vs VitalityStage 3

$1.02M

Combined yes+no market volume per match · 1 contract = $1Source: Kalshi

League of Legends could be set for a big MSI

One match would break into the top ten, sitting just above 9z vs FURIA outside of Counter-Strike and that match was T1 vs Gen.G which saw $1.97 million traded. There’s not been an awful lot of League of Legends action of late with MSI play-ins just finishing up (and my god, did T1 look strong). The Korean World Champions didn’t drop a single map as they swept their way to the main stage at MSI. As we move into July, it’ll be interesting to see if having a huge global League of Legends event takes some of Counter-Strike’s thunder. Given that the number of fixtures is significantly lower, MSI may not reach Cologne’s total seismic volume,but I’d expect there to be some heavy-hitters on match volume alone.

Editor’s methodology note: Figures cover Kalshi esports markets from 2026-06-01 → 2026-06-30. “Contracts” refers to total contract volume traded on a market; “trades” refers to the number of individual fills. Weekly blocks run Sunday–Saturday from June 1; Week 5 is a two-day tail (June 29–30) and should not be compared directly to full seven-day weeks. CS2’s game winner, map winner, total-maps and qualifier markets are combined into one “Single-Match Betting” line throughout, since they’re all bets on the same underlying matches; the separate CS2 Tournament Winner market (an outright futures pick) is kept on its own line. Individual-match figures combine both sides of a match (e.g. “will A win” and “will B win”) into one market-size total; where only one side’s volume was available, the figure is flagged and reflects that side alone. Figures are sourced from Kalshi’s public market data.

The post Kalshi’s June esports data shows a $231.8M market dominated by Counter-Strike appeared first on Esports Insider.

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