Skip to content

ThePawn02

Gaming News Headlines

  • eSports
  • Guides
  • Headlines
  • News
  • Reviews
  • Uncategorized
Primary Menu
  • Home
  • Watch Live
  • News
  • eSports
  • Blog
  • Reviews
  • Guides
  • Guild Login
    • Guild Mentality
    • The Zealots
    • Malign
  • Socials
    • Youtube Channel
    • Twitch Channel
    • Kick.com
    • Twitter
    • Instagram
    • Facebook
Subscribe
  • Home
  • 2026
  • July
  • Heave Ho 2 Review – Silly And Smart Go Hand In Hand
  • Reviews

Heave Ho 2 Review – Silly And Smart Go Hand In Hand

Heave Ho 2 Review - Silly And Smart Go Hand In Hand
ThePawn.com July 16, 2026 5 minutes read
Heave Ho 2 Review – Silly And Smart Go Hand In Hand

Game Informer Reviews

Reviewed on:
Switch 2

Platform:
Switch 2, Switch, PC

Publisher:
Devolver Digital

Developer:
Le Cartel Studio

I enjoy dying in Heave Ho 2. I’m not doing it on purpose, but it’s usually because I miscalculated a swing, was accidentally dropped off a cliff by my brother, or, most often of all, tried to make a comically long jump I had no chance of landing. The act of playing is so ridiculous and fun, and setbacks are so minimal, that I simply don’t mind. I don’t love every level, and the Showdown mode is largely forgettable, but this sequel from developer Le Cartel Studio is a great way to spend a few afternoons with family and friends. 

Game Informer Reviews

In Heave Ho 2, each player controls a head with two arms, and each hand can grab nearby items or surfaces by pressing a button. The act of moving across a stage is easier said than done, especially at the start, and even once you get the hang of it, you always look and feel hilariously ridiculous. Since the game is multiplayer-only, most levels require you to work together (though others can be completed by progressing forward one at a time), either by linking your arms to make one long chain of hands or by collaborating to accomplish a goal. Regardless, it always looks silly, which never gets old, and as chaotic as it looks, the game controls really well. 

While many levels in the co-op campaign task players with getting from one side of the map to the other, some worlds have different objectives or add twists to complicate your progress. I really appreciate how those goals shift across the eight worlds. Flying High has you navigate ski lifts, gondolas, and icy mountains to reach your goal, but levels in Manor Mysteries hide keys to unlock the exit, and Spacebound Squad has you navigating zero-gravity, sometimes teaming up to pilot a spaceship. Each time you boot the game up, you’re in for something new.

Game Informer Reviews

Not every world is a winner, though. Chef’s Orders, a world where you stack ingredients on a plate, is consistently frustrating. Heave Ho 2 is built for movement or carrying small items, but my group of players did not enjoy moving the much larger items. Similarly, Medieval Travels has several levels where you transport a king on his throne without tipping him over, and we found it so unintuitive that we accepted help from the game’s cat drone, which appears after you’ve spent a long time struggling and probably need a cop out to move on. I admire, however, that Le Cartel took risks on these unique levels, even if they didn’t always land.

The campaign has about 60 levels, each with two to three optional objectives, like finishing within a certain time frame, finding mysterious hands to grab, or fitting into hidden silhouettes. There’s also an equippable camera that you can bring across the game to complete even more objectives, capturing photos of the party doing specific, often silly tasks. While I beat Heave Ho 2 across roughly eight hours of gameplay, we spent a while getting distracted by side objectives, and I’m confident we could spend plenty more if we wanted to 100% the game. The robust list of achievements is a smart way to make the most out of the game’s modest amount of content, adding significant replay value.

Game Informer Reviews

Each objective makes progress towards a series of unlocks. Some are cosmetic, like the game’s roster of crossover skins from other video games (I’ve unlocked everything from an Among Us Crewmate to Henry from Kingdom Come: Deliverance II), but others add mechanical value by giving players items to equip going into stages. The Ima Rock freezes you in the air, allowing a friend to use you as a platform, while the arm spray extends an ally’s arms, making distant platforms easier to grab. The items add great complexity to the game, and I love that most of them are geared around aiding teammates, rather than oneself, but I wish they were unlocked faster. I only unlocked an umbrella (used for Mary Poppins-style floating) after going back to replay old stages, and I would’ve loved to have it when I was playing through the first time.

The game’s other mode, Showdown, is a fine side mode to experiment with once or twice, but it’s far shallower than the co-op levels. Players go head-to-head in a rotating playlist of maps and one of three objectives: a race, a challenge to see who survives longest, or a dash to see who can grab a handle first (which is also just a race, to be honest). The first player or team to get five wins comes out on top. Showdown is briefly entertaining, but that’s the only ruleset it has, and it doesn’t reward repeated play the way the main levels do, so I don’t expect most to spend much time with it.

Game Informer Reviews

I have a soft spot for goofy physics-based co-op games in general, but Heave Ho 2 was a hit no matter who I put it in front of. Its wacky exterior is supported by a solid core of great controls and smart level design. Not all of its gambles pay off, but I’m fine accepting a little jank in an otherwise jolly experience.

Score:
8.25

About Game Informer’s review system

feedzy_import_tag

About the Author

ThePawn.com

Administrator

Visit Website View All Posts

Post navigation

Previous: The Hawk Review feedzy_import_tag
Next: The Legend of Zelda Toys on the Way from Hasbro as Live-Action Movie Looms

Related News

Control Resonant’s Best Aspect Left Me Utterly Speechless
  • Reviews

Control Resonant’s Best Aspect Left Me Utterly Speechless

ThePawn.com September 18, 2026 0
Star Trek: Strange New Worlds Season 4, Episode 9 Recap and Review – It’s Time for La’An Vs. La’An  feedzy_import_tag
  • Reviews

Star Trek: Strange New Worlds Season 4, Episode 9 Recap and Review – It’s Time for La’An Vs. La’An feedzy_import_tag

ThePawn.com September 18, 2026 0
South Park Season 29 Premiere Review & Recap: “South American Biker Gangs”  feedzy_import_tag
  • Reviews

South Park Season 29 Premiere Review & Recap: “South American Biker Gangs” feedzy_import_tag

ThePawn.com September 18, 2026 0

Latest YouTube Video

Check out these awesome streamers

ThePawn02 on twitch

From Gamewatcher

  • The Best Open World Games on G2A.COM to Tide You Over Until GTA VI
  • Clive Barker's Hellraiser: Revival Summons Steam Demo Alongside 'Scarlet Church' Trailer
  • Planet Zoo 2 How to Play: Beginner Tips for Getting Started
  • DREADMOOR Preview
  • Rise of the Spellbaker Preview

From IGN

  • Magic’s Most-Wanted Marvel Deck Is Discounted – Here’s Why You Should Consider This One Instead
  • The Last of Us Game Director Finds Modern AAA Games 'Boring,' Says He's 'Not Excited' by God of War Laufey's Gameplay
  • Brandon Sanderson Says He 'Would Love to' Create Tabletop Adaptations of His Cytoverse Books
  • Get Final Fantasy VII Remake Intergrade Switch 2 Edition for Under $9 by Following This 1 Easy Step
  • Save $10 Off Your Grand Theft Auto VI Limited Edition PS5 DualSense Controller Preorder

From eSports Insider

  • StarLadder StarSeries Fall 2026 predictions: Which teams can win in Barcelona?
  • ESI business roundup: BLAST’s Mongolian expansion, Riot Games considers prediction market deals, 1xBet extends PGL partnership
  • Data.Bet joins surge into short-term crypto markets to supplement esports betting
  • Jack Williams on iTero, GIANTX, and the future of AI coaching in esports
  • VALORANT vs. MLBB: Which game dominates women’s esports?

.

You may have missed

Every Trails RPG, Ranked From Worst To Best
  • News

Every Trails RPG, Ranked From Worst To Best

ThePawn.com September 18, 2026 0
Japanese Studios Have ‘Staff Retention Of 97 Percent’ Because They Pay Executives Less And Avoided Getting ‘Swept Up In The Live-Service Trend,’ Says Expert
  • News

Japanese Studios Have ‘Staff Retention Of 97 Percent’ Because They Pay Executives Less And Avoided Getting ‘Swept Up In The Live-Service Trend,’ Says Expert

ThePawn.com September 18, 2026 0
‘The PC platform is becoming more and more important,’ Take-Two chief says, as we continue to wonder when we’re going to get GTA 6
  • News

‘The PC platform is becoming more and more important,’ Take-Two chief says, as we continue to wonder when we’re going to get GTA 6

ThePawn.com September 18, 2026 0
GTA 6 Boss Seems A Bit Grumpy And Defensive While Answering An Investor’s Question About Frequent Delays
  • News

GTA 6 Boss Seems A Bit Grumpy And Defensive While Answering An Investor’s Question About Frequent Delays

ThePawn.com September 18, 2026 0
Privacy Policy
  • Home
  • Watch Live
  • News
  • eSports
  • Blog
  • Reviews
  • Guides
  • Guild Login
  • Socials
  • Twitch
  • YouTube
  • Instagram
  • Twitter
  • Facebook
  • Kick.com
Copyright © All rights reserved. | MoreNews by AF themes.