Welcome to our 100% walkthrough for Flying Waters, the second area of Act One in Clair Obscur: Expedition 33. This region is the perfect representation of the haunting beauty that exists throughout the continent – it’s full of kelp, corals, and breathtaking ocean beasts that float above you, but also home to lots of Nevrons in deep sea gear who can’t wait to tear you to bits with their rusty anchors.
You’ll obtain a valuable new party member as you trek through Flying Waters, which is also home to a handful of bosses – both optional and mandatory – who’ll really test your mettle. Also, more of the dangers faced by previous expeditioners will come to the forefront as your crew gains a better understanding of what awaits them in the realm of the Paintress.
In this guide, we’ll offer a 100% walkthrough of Flying Waters in Clair Obscur: Expedition 33, including how to beat optional foes like Bourgeon and Chromatic Troubadour.
feedzy_import_tag feedzy_import_tag