Skip to content

ThePawn02

Gaming News Headlines

  • eSports
  • Guides
  • Headlines
  • News
  • Reviews
  • Uncategorized
Primary Menu
  • Home
  • Watch Live
  • News
  • eSports
  • Blog
  • Reviews
  • Guides
  • Guild Login
    • Guild Mentality
    • The Zealots
    • Malign
  • Socials
    • Youtube Channel
    • Twitch Channel
    • Kick.com
    • Twitter
    • Instagram
    • Facebook
Subscribe
  • Home
  • 2026
  • March
  • Toby Fox Defends Limited Language Options In Undertale And Deltarune: ‘I Want It To Match My Vision’
  • News

Toby Fox Defends Limited Language Options In Undertale And Deltarune: ‘I Want It To Match My Vision’

Toby Fox is one of the most well-known auteurs in indie games, known for creating Undertale and Deltarune. Despite his works' widespread popularity, he's a very private person, hiding his face from the internet, only doing occasional interviews, and having a relatively restrained social media presence. So when he addressed backlash from Latin American fans this weekend, it was especially significant.Fox works with a small team, where he has a lot of creative control. According to his recent statement, the reason he hasn't had his work translated into more languages (like Spanish or Portuguese) is because he wants to be sure translations "match" his "vision," and he only speaks English and Japanese.Why address the Latin American fans in the first place? On Saturday, March 28, Fox posted on X to help promote the Japanese translation of OFF (a remake of a game that inspired Undertale), since he helped with new version's soundtrack. Fox's post includes Japanese text and English text, the latter of which reads, "OFF has an official Japanese translation now. The trailer is cool even if you don't speak Japanese." But since the topic of translations came up, many replies included people from Latin American countries, frustrated that neither of Fox's games have received localizations into their native languages. It's especially notable in Undertale's case, as the game has been out since 2015. Fox doesn't typically address the people in his replies, but in this case, he followed up with a post to Bluesky the following day, March 29, sharing two screenshots of larger text posts with the caption, "A message for my fans in Latin America."The March 29 post makes three points, which include the translation controversy and other related issues. Firstly, Fox says that despite the upcoming Undertale concert series not scheduling any stops in Latin America, he has little influence there, though the organizers have "heard the enthusiasm" from fans. Secondly, Fox acknowledges that, despite preferring otherwise, Fangamer (Undertale's merchandise distributor) will not ship to Latin America, as the company says it's "prohibitively expensive." While Fox says "it would be amazing" if Fangamer found a way to make it work, he also says that he prefers to work with Fangamer "exclusively," so unless the company finds a workaround, the merch will likely not come to Latin America at all.Finally, Fox addresses the lack of Spanish and Portuguese translations of Undertale, insisting that the languages aren't uniquely left out – the game is only available in English and Japanese. Fox goes on to say the following:I know it sucks that there are no other official translations for UNDERTALE. But I want to make it clear that this isn’t because I have a grudge against other countries. It’s because, if I release something official, I want it to match my vision. I was only able to do this for the Japanese version because I know Japanese myself, and I worked very closely with our brilliant translator to thoroughly check the text. I am not against official translations for other languages if we could make it work the same way… In the past I have looked into various options with my publisher, 8-4, but nothing has come of that yet. Maybe I should try a different approach.Fox also says Deltarune is unlikely to receive more translations either, writing, "it’s just not feasible from a development standpoint to support other languages right now, since it would make the game take longer to come out..." Fox then goes on to praise unofficial fan translations, saying he's "very happy" they exist, and that they can exist without being "officially" perfect.Based on the replies and reactions to the post, the statement is controversial, to say the least. While some defend Fox and his desire to keep the development team small, others say Undertale's massive success more than justifies the time and cost of adding more languages. Some also say it's unrealistic to expect such specific creative control over a translation, and that any official localization is better than none. At the time of writing, Fox has yet to post online again.For more of Toby Fox's elusive public statements, check out this interview freelancer Ana Diaz did with the developer in The Outer Worlds 2 issue of Game Informer from last September.
ThePawn.com March 31, 2026 4 minutes read
Toby Fox Defends Limited Language Options In Undertale And Deltarune: ‘I Want It To Match My Vision’

Game Informer

Toby Fox is one of the most well-known auteurs in indie games, known for creating Undertale and Deltarune. Despite his works’ widespread popularity, he’s a very private person, hiding his face from the internet, only doing occasional interviews, and having a relatively restrained social media presence. So when he addressed backlash from Latin American fans this weekend, it was especially significant.

Fox works with a small team, where he has a lot of creative control. According to his recent statement, the reason he hasn’t had his work translated into more languages (like Spanish or Portuguese) is because he wants to be sure translations “match” his “vision,” and he only speaks English and Japanese.

Why address the Latin American fans in the first place? On Saturday, March 28, Fox posted on X to help promote the Japanese translation of OFF (a remake of a game that inspired Undertale), since he helped with new version’s soundtrack. Fox’s post includes Japanese text and English text, the latter of which reads, “OFF has an official Japanese translation now. The trailer is cool even if you don’t speak Japanese.”

 

But since the topic of translations came up, many replies included people from Latin American countries, frustrated that neither of Fox’s games have received localizations into their native languages. It’s especially notable in Undertale’s case, as the game has been out since 2015. Fox doesn’t typically address the people in his replies, but in this case, he followed up with a post to Bluesky the following day, March 29, sharing two screenshots of larger text posts with the caption, “A message for my fans in Latin America.”

The March 29 post makes three points, which include the translation controversy and other related issues. Firstly, Fox says that despite the upcoming Undertale concert series not scheduling any stops in Latin America, he has little influence there, though the organizers have “heard the enthusiasm” from fans. Secondly, Fox acknowledges that, despite preferring otherwise, Fangamer (Undertale’s merchandise distributor) will not ship to Latin America, as the company says it’s “prohibitively expensive.” While Fox says “it would be amazing” if Fangamer found a way to make it work, he also says that he prefers to work with Fangamer “exclusively,” so unless the company finds a workaround, the merch will likely not come to Latin America at all.

Finally, Fox addresses the lack of Spanish and Portuguese translations of Undertale, insisting that the languages aren’t uniquely left out – the game is only available in English and Japanese. Fox goes on to say the following:

I know it sucks that there are no other official translations for UNDERTALE. But I want to make it clear that this isn’t because I have a grudge against other countries. It’s because, if I release something official, I want it to match my vision. I was only able to do this for the Japanese version because I know Japanese myself, and I worked very closely with our brilliant translator to thoroughly check the text. I am not against official translations for other languages if we could make it work the same way… In the past I have looked into various options with my publisher, 8-4, but nothing has come of that yet. Maybe I should try a different approach.

Fox also says Deltarune is unlikely to receive more translations either, writing, “it’s just not feasible from a development standpoint to support other languages right now, since it would make the game take longer to come out…” Fox then goes on to praise unofficial fan translations, saying he’s “very happy” they exist, and that they can exist without being “officially” perfect.

Based on the replies and reactions to the post, the statement is controversial, to say the least. While some defend Fox and his desire to keep the development team small, others say Undertale’s massive success more than justifies the time and cost of adding more languages. Some also say it’s unrealistic to expect such specific creative control over a translation, and that any official localization is better than none. At the time of writing, Fox has yet to post online again.

For more of Toby Fox’s elusive public statements, check out this interview freelancer Ana Diaz did with the developer in The Outer Worlds 2 issue of Game Informer from last September.

feedzy_import_tag feedzy_import_tag

About the Author

ThePawn.com

Administrator

Visit Website View All Posts

Post navigation

Previous: World of Warcraft secret hunters perform synchronized dance in a 40-player raid group to finally solve a year-old puzzle, proving they will do anything for a new outfit
Next: Jynxzi surpasses 100K subscribers on Twitch to take #1 spot

Related News

Saudi Arabia reportedly looking at merging Electronic Arts with Savvy Games Group
  • News

Saudi Arabia reportedly looking at merging Electronic Arts with Savvy Games Group

ThePawn.com September 10, 2026 0
Mom, Come Pick Me Up, They’re Doing ‘ Silksong When?’ Again
  • News

Mom, Come Pick Me Up, They’re Doing ‘ Silksong When?’ Again

ThePawn.com September 10, 2026 0
Fans Put Together A List Of Every Time Sony Said Players Owned Their Digital Games After The Company Argued In A Lawsuit That It Was Obvious Players Don’t
  • News

Fans Put Together A List Of Every Time Sony Said Players Owned Their Digital Games After The Company Argued In A Lawsuit That It Was Obvious Players Don’t

ThePawn.com September 10, 2026 0

Latest YouTube Video

Check out these awesome streamers

ThePawn02 on twitch

From Gamewatcher

  • We Were Here Tomorrow Preview
  • Total War: Warhammer 40,000: How Many Planets Are There?
  • Dawn of War 4 Tips: How to Get Started With the RTS
  • Star Wars Zero Company Update 1.1: Patch Notes Explained
  • Alien Deathstorm Preview

From IGN

  • Brandon Sanderson Praises the Upcoming MTG Star Trek Set for a 'Perfect Kirk' Card
  • Aliens: Fireteam Elite 2 Review
  • Use MapGenie's Mortal Shell 2 Map to Track Essential Locations and Items
  • Arthur Morgan's Coughing Fits in Red Dead Redemption 2 Sound So Real Because Actor Roger Clark Was Actually Sick
  • Call of Duty's Anti-Cheat Boss Dispels Cheating Myths, Breaks Down Review Process, and More

From eSports Insider

  • Should VCT change its qualification rules after Masters London champion Leviatán missed out on Champions Shanghai?
  • “It pains me to say, I don’t think the esports market is there yet”: ROLR CEO on esports betting in the U.S. and standing out in the betting market
  • BETBY bringing slots betting to esports for continuous gameplay
  • Eight players to watch at VALORANT Champions Shanghai
  • Can MSI performance predict Worlds success?

.

You may have missed

Call of Duty’s Anti-Cheat Boss Dispels Cheating Myths, Breaks Down Review Process, and More
  • Headlines

Call of Duty’s Anti-Cheat Boss Dispels Cheating Myths, Breaks Down Review Process, and More

ThePawn.com September 10, 2026 0
Arthur Morgan’s Coughing Fits in Red Dead Redemption 2 Sound So Real Because Actor Roger Clark Was Actually Sick
  • Headlines

Arthur Morgan’s Coughing Fits in Red Dead Redemption 2 Sound So Real Because Actor Roger Clark Was Actually Sick

ThePawn.com September 10, 2026 0
Use MapGenie’s Mortal Shell 2 Map to Track Essential Locations and Items
  • Headlines

Use MapGenie’s Mortal Shell 2 Map to Track Essential Locations and Items

ThePawn.com September 10, 2026 0
Brandon Sanderson Praises the Upcoming MTG Star Trek Set for a ‘Perfect Kirk’ Card
  • Headlines

Brandon Sanderson Praises the Upcoming MTG Star Trek Set for a ‘Perfect Kirk’ Card

ThePawn.com September 10, 2026 0
Privacy Policy
  • Home
  • Watch Live
  • News
  • eSports
  • Blog
  • Reviews
  • Guides
  • Guild Login
  • Socials
  • Twitch
  • YouTube
  • Instagram
  • Twitter
  • Facebook
  • Kick.com
Copyright © All rights reserved. | MoreNews by AF themes.