Skip to content

ThePawn02

Gaming News Headlines

  • eSports
  • Guides
  • Headlines
  • News
  • Reviews
  • Uncategorized
Primary Menu
  • Home
  • Watch Live
  • News
  • eSports
  • Blog
  • Reviews
  • Guides
  • Guild Login
    • Guild Mentality
    • The Zealots
    • Malign
  • Socials
    • Youtube Channel
    • Twitch Channel
    • Kick.com
    • Twitter
    • Instagram
    • Facebook
Subscribe
  • Home
  • 2026
  • March
  • Darwin's Paradox Review – Passive Prowling Polypus
  • Reviews

Darwin's Paradox Review – Passive Prowling Polypus

Darwin's Paradox Review - Passive Prowling Polypus
ThePawn.com March 30, 2026 3 minutes read
Darwin's Paradox Review – Passive Prowling Polypus

Game Informer Reviews

Reviewed on:
PlayStation 5

Platform:
PlayStation 5, Xbox Series X/S, Switch 2, PC

Publisher:
Konami

Developer:
ZDT Studio

The cinematic platformer was popularized by the 2010 Xbox Live Arcade game, Limbo (though its roots extend from 1991’s Another World), and as a result, the genre has primarily offered dark and moody experiences with thoughtful, but opaque stories. Darwin’s Paradox sets itself apart in the genre by being colorful, silly, and narratively transparent – think Pixar animated short as opposed to Brothers Quay animated short. The goofy angle and unexpected production values help Darwin feel different, but frequent design annoyances and over reliance on bland stealth gameplay prevent it from rising to the top.

 

Darwin’s Paradox follows the exploits of a smart but clumsy octopus who gets caught up in a life-threatening adventure when they get pulled into a seafood factory that would love to sell more tentacles. Escaping the factory, as well as the hungry seagulls outside, feels like an elaborate cartoon that only gets weirder and weirder as you go along. A lot has been packed into a game that only takes a few hours to complete.

The wordless story goes in unexpected directions, and the animation is great across the board. The titular Darwin moves with impressive finesse; the frequent pre-rendered cutscenes showcase animation that wouldn’t feel out of place in a popular summer animated family movie. A handful of visually impressive moments also dot the game, like outrunning a horde of rats and crossing a heavily trafficked street during a rainy night.

Gameplay relies primarily on stealth, with Darwin avoiding spotlights and sightlines, using his natural camouflage abilities to stay out of would-be predators’ gazes. The act of hiding vacillates between annoying and boring. There are frustrating instances of walking into a room, for example, and before the camera can catch up to show me what to be prepared for, a guard has already seen me. But the other stealth moments, where things go well, and you recognize the appropriate patterns and activate your blending ability at the right moment, are just drab. Waiting for a spotlight to pass or a guard to turn their back is a passive experience, and the light tone (which I do like) means there is little reason to feel truly nervous. This is a Konami-published game, and as a result, Metal Gear sound effects play in certain scenarios when guards catch you, but calling out a reference to a different beloved video game franchise as a highlight of stealth gameplay is damning praise.

 

The platforming, thankfully, fares much better. Darwin can adhere to most surfaces, and though he can be a little too sticky sometimes, making small environments like pipes and air vents a little tricky, he is fun to control. I much preferred the not-too-challenging platforming gauntlets over the stealth sequences. I feel similarly about the puzzles, as well. I much prefer them over stealth, even if they are all fairly simple. It’s unlikely you will ever get stuck in Darwin’s Paradox, which helps keep the pace moving along. It’s the stealth that slows things down.

I am a big fan of cinematic platformers. I appreciate this attempt at taking the mechanics and presentational focus of the genre and applying them to a fun cartoon. That part of the game, alongside the platforming and puzzles, works well and is attractive. Unfortunately, the frequent sneaking slows the game down and is a barrier instead of a fun series of challenges to overcome.

Score:
7

About Game Informer’s review system

feedzy_import_tag

About the Author

ThePawn.com

Administrator

Visit Website View All Posts

Post navigation

Previous: Darwin’s Paradox! Review feedzy_import_tag
Next: This Fun New Puzzle-Platformer Is Limbo, But Not Creepy | Darwin’s Paradox Review

Related News

I Want Your Sex Review  feedzy_import_tag
  • Reviews

I Want Your Sex Review feedzy_import_tag

ThePawn.com July 30, 2026 0
Tony Review  feedzy_import_tag
  • Reviews

Tony Review feedzy_import_tag

ThePawn.com July 29, 2026 0
The Relic: First Guardian Review  feedzy_import_tag
  • Reviews

The Relic: First Guardian Review feedzy_import_tag

ThePawn.com July 29, 2026 0

Latest YouTube Video

Check out these awesome streamers

ThePawn02 on twitch

From Gamewatcher

  • Prelude Dark Pain Early Access Impressions – A World of Promise
  • Satisfactory Developers Hannah Beuger and Rosario Baarh on Giving Form to a Sandbox While Supporting Player Expression (Interview)
  • Company of Heroes 3: Final Stand Release Date (Confirmed July 2026) - Platforms, Pre-Orders & Trailers
  • GameWatcher Hiring New Writers!
  • The Mound: Omen of Cthulhu Review

From IGN

  • The Elder Scrolls Online Content Delayed to 2027 Following Xbox Layoffs
  • After Pathfinder and One of the Best Warhammer 40,000 Games Ever Made, Owlcat's Next Step Is to Top Them All — and It's Grown to 600 People to Do It
  • I Expected Star Wars: Galactic Racer to Feel Dangerous, But Was Surprised By the Depth of Its Roguelike Campaign
  • EXCLUSIVE: How The Expanse: Osiris Reborn's Progression System Works, Plus Brand New Screenshots
  • 'We Are a Little Bit Masochistic' — Developers Are Running Scared of Baldur's Gate 4, but Warhammer 40,000: Rogue Trader Studio Owlcat Would Consider It a 'Great Challenge'

From eSports Insider

  • Marvel Tōkon Fighting Souls beta broke Steam records, but its future in the FGC seems dire
  • Fighting games are getting too slow, and (breaking news) the FGC is conflicted and salty about it
  • “Take out your feet and do it”: Whether it’s for $0 or $100,000, Huntsman will never stop competing in the Smash 64 Combo Contest
  • Dota 2 Meepo hotfix targets game-breaking item duplication exploit
  • League of Legends World Championship tickets are appearing for over $3,000, but Riot may not be the one to blame

.

You may have missed

ArcheAge Chronicles previews the Ranger, Warrior, and player housing in new dev blogs
  • News

ArcheAge Chronicles previews the Ranger, Warrior, and player housing in new dev blogs

ThePawn.com July 30, 2026 0
I Expected Star Wars: Galactic Racer to Feel Dangerous, But Was Surprised By the Depth of Its Roguelike Campaign
  • Headlines

I Expected Star Wars: Galactic Racer to Feel Dangerous, But Was Surprised By the Depth of Its Roguelike Campaign

ThePawn.com July 30, 2026 0
EXCLUSIVE: How The Expanse: Osiris Reborn’s Progression System Works, Plus Brand New Screenshots
  • Headlines

EXCLUSIVE: How The Expanse: Osiris Reborn’s Progression System Works, Plus Brand New Screenshots

ThePawn.com July 30, 2026 0
‘We Are a Little Bit Masochistic’ — Developers Are Running Scared of Baldur’s Gate 4, but Warhammer 40,000: Rogue Trader Studio Owlcat Would Consider It a ‘Great Challenge’
  • Headlines

‘We Are a Little Bit Masochistic’ — Developers Are Running Scared of Baldur’s Gate 4, but Warhammer 40,000: Rogue Trader Studio Owlcat Would Consider It a ‘Great Challenge’

ThePawn.com July 30, 2026 0
Privacy Policy
  • Home
  • Watch Live
  • News
  • eSports
  • Blog
  • Reviews
  • Guides
  • Guild Login
  • Socials
  • Twitch
  • YouTube
  • Instagram
  • Twitter
  • Facebook
  • Kick.com
Copyright © All rights reserved. | MoreNews by AF themes.