Skip to content

ThePawn02

Gaming and Streaming Content

  • eSports
  • Guides
  • Headlines
  • News
  • Reviews
  • Uncategorized
Primary Menu
  • Home
  • Watch Live
  • News
  • eSports
  • Blog
  • Reviews
  • Guides
  • Guild Login
    • Guild Mentality
    • The Zealots
    • Malign
  • Socials
    • Youtube Channel
    • Twitch Channel
    • Kick.com
    • Twitter
    • Instagram
    • Facebook
Subscribe
  • Home
  • 2026
  • February
  • Zero Parades and Disco Elysium Developer ZA/UM on AI: ‘We Don’t Use It’
  • Headlines

Zero Parades and Disco Elysium Developer ZA/UM on AI: ‘We Don’t Use It’

Zero Parades and Disco Elysium Developer ZA/UM on AI: ‘We Don’t Use It’
ThePawn.com February 11, 2026 3 minutes read
Zero Parades and Disco Elysium Developer ZA/UM on AI: ‘We Don’t Use It’

It’s pretty safe to say that generative artificial intelligence has become a divisive issue within the games industry and wider player community. As the technology becomes more prevalent, companies and studios are being pushed to offer clarity on their use of it. Within the past few months alone, Baldur’s Gate 3 developer Larian has faced significant backlash against its use of generative AI, and RuneScape studio Jagex has promised no AI will be used for any assets a player can “touch, hear or feel.”

ZA/UM, the developer behind Disco Elysium and the upcoming Zero Parades: For Dead Spies, has offered its view on the issue, and it’s a pretty simple one: “No AI.”

Talking to IGN, ZA/UM’s head of studio, Allen Murray, offered his perspective on the situation: “I think about the world right now, where everybody’s dealing with AI in a creative space, and what I see is there’ll be a hunger for this singer-songwriter in a cafe. I want a really human experience, right? I don’t want a computer-driven creation.”

“I think we’ll see more of that,” he continued. “There’s always this desire for storytelling and something created by humans that has meaning, that you can relate to. And so I think there’ll be a resurgence in that.”

When pushed to clarify the studio’s stance on the technology, Murray gave a simple statement. “No AI,” he said. “As a stance, we don’t use it.”

Jim Ashilevi, writer and VO director at ZA/UM, added, “It’s all just us being messy and human all the way through. And if it’s embarrassing, and if it’s not as polished as it would be if you went and used AI or whatever, that’s fine. Because all we really care about is just being ourselves, basically.”

“You can feel it when you play our games,” continued Ashilevi. “You can see and feel the fingerprints of real human beings when you exist in those worlds and when you read the stories that we like to tell. I think there’s a certain rugged and kind of unpolished quality to the kinds of stories and worlds we like to create.”

Artificial intelligence and large language models (LLMs) were not particularly prevalent during the development of Disco Elysium, but during the creation of Zero Parades they have risen to become a major force in the world of tech. Google’s new “Project Genie” AI tech has demonstrated a (very limited) ability to create playable worlds based on simple prompts, while Sony has patented AI systems that create podcasts hosted by PlayStation characters and an assist function that can help players overcome challenges in video games. Not every creative is convinced though, with Rockstar’s co-founder Dan Houser suggesting that AI is akin to “when we fed cows with cows and got mad cow disease.”

ZA/UM’s vision for its new RPG is rooted in traditional development processes, through which it hopes to create a story about “what it means to lose everything and then keep going regardless.”

Matt Purslow is IGN’s Executive Editor of Features.

feedzy_import_tag feedzy_import_tag

About the Author

ThePawn.com

Administrator

Visit Website View All Posts

Post navigation

Previous: Spider-Man Developer Suggests Wolverine Will Skip Tomorrow’s Big State of Play
Next: No Man’s Sky’s Remnant Update Is Here, and We’re Finally Getting a Gravity Gun

Related News

‘People Enjoy Surprises’ — Valve Is Trying to Dismiss New York’s Counter-Strike Loot Box Lawsuit
  • Headlines

‘People Enjoy Surprises’ — Valve Is Trying to Dismiss New York’s Counter-Strike Loot Box Lawsuit

ThePawn.com May 20, 2026 0
Detroit: Become Human Dev Quantic Dream Kills Live Service Game 3 Months After Early Access Launch, Insists Star Wars Eclipse ‘Continues as Planned’
  • Headlines

Detroit: Become Human Dev Quantic Dream Kills Live Service Game 3 Months After Early Access Launch, Insists Star Wars Eclipse ‘Continues as Planned’

ThePawn.com May 20, 2026 0
How Arkham Asylum Changed Everything for Batman (and Superhero) Games Forever
  • Headlines

How Arkham Asylum Changed Everything for Batman (and Superhero) Games Forever

ThePawn.com May 20, 2026 0

Latest YouTube Video

Check out these awesome streamers

ThePawn02 on twitch

From Gamewatcher

  • Embracer Reveals Fellowship Entertainment Spin-Off Business for Tomb Raider, Lord of the Rings and More
  • Kingdom Come: Deliverance Developer Confirms it's Working on a Lord of the Rings RPG
  • Outward 2 Release Date (Confirmed July 7, 2026) - Platforms, Pre-Orders, and Trailers
  • Age of Wonders 4's Secrets of the Archmages DLC Releases This June With New Owlkin Form, Forbidden Magic Tomes, and More
  • Directive 8020 Review

From IGN

  • Ubisoft Promises New Assassin's Creed, Far Cry, and Ghost Recon Games All by March 2029
  • Aliens: Fireteam Elite 2 – Specialist Class Overview | IGN First
  • 'People Enjoy Surprises' — Valve Is Trying to Dismiss New York's Counter-Strike Loot Box Lawsuit
  • How Arkham Asylum Changed Everything for Batman (and Superhero) Games Forever
  • Detroit: Become Human Dev Quantic Dream Kills Live Service Game 3 Months After Early Access Launch, Insists Star Wars Eclipse ‘Continues as Planned’

From eSports Insider

  • NAVI victorious, Donk dominates, Poland on the map: the Cologne Major won’t be boring after all
  • As the esports industry crumbles, the FGC has become a refreshingly real escape to what esports used to be
  • T1 regains its form, G2 makes a statement, FlyQuest becomes LCS dark horse: The fight for MSI is closer than ever
  • Esports orgs need to take pros’ physical health more seriously as they continue to retire from wrist and hand injuries
  • Nephew qualifies for Street Fighter 6 Esports World Cup alongside Kobayan, while the twins fulfill their destiny in 2XKO: The week before Combo Breaker 2026

.

You may have missed

In the early 1990s, Doom was famously installed on more PCs than Windows itself—but how many was that, actually?
  • News

In the early 1990s, Doom was famously installed on more PCs than Windows itself—but how many was that, actually?

ThePawn.com May 20, 2026 0
I read every document in the Musk vs Altman case and my takeaway is—’Heartbreaking: The Worst Person You Know Just Made a Great Point’
  • News

I read every document in the Musk vs Altman case and my takeaway is—’Heartbreaking: The Worst Person You Know Just Made a Great Point’

ThePawn.com May 20, 2026 0
How to watch Warhammer Skulls 2026
  • News

How to watch Warhammer Skulls 2026

ThePawn.com May 20, 2026 0
It’s my own fault for thinking Warren Spector’s new multiplayer stealth game adding singleplayer would make it the Thief successor I was hoping for
  • News

It’s my own fault for thinking Warren Spector’s new multiplayer stealth game adding singleplayer would make it the Thief successor I was hoping for

ThePawn.com May 20, 2026 0
Privacy Policy
  • Home
  • Watch Live
  • News
  • eSports
  • Blog
  • Reviews
  • Guides
  • Guild Login
  • Socials
  • Twitch
  • YouTube
  • Instagram
  • Twitter
  • Facebook
  • Kick.com
Copyright © All rights reserved. | MoreNews by AF themes.