Skip to content

ThePawn02

Gaming and Streaming Content

  • eSports
  • Guides
  • Headlines
  • News
  • Reviews
  • Uncategorized
Primary Menu
  • Home
  • Watch Live
  • News
  • eSports
  • Blog
  • Reviews
  • Guides
  • Guild Login
    • Guild Mentality
    • The Zealots
    • Malign
  • Socials
    • Youtube Channel
    • Twitch Channel
    • Kick.com
    • Twitter
    • Instagram
    • Facebook
Subscribe
  • Home
  • 2026
  • February
  • Former Assassin’s Creed and Far Cry director says Ubisoft ‘became very allergic’ to new games, which contributed to a ‘talent drain’
  • News

Former Assassin’s Creed and Far Cry director says Ubisoft ‘became very allergic’ to new games, which contributed to a ‘talent drain’

Alex Hutchinson diagnoses the downward trajectory of his former employer.
ThePawn.com February 25, 2026 5 minutes read
Former Assassin’s Creed and Far Cry director says Ubisoft ‘became very allergic’ to new games, which contributed to a ‘talent drain’

It’s been a rough few years for Ubisoft. Skull and Bones became a $200 million folly, one of several failed attempts to capitalise on live-service popularity; staff are revolting due to layoffs, studio closures and a mandatory return-to-office command; and after years of trying to curtail the influence of Tencent, the Chinese publisher now controls more than 26% of newly-formed Assassin’s Creed subsidiary Vantage Studios.

Alex Hutchinson, who served as Far Cry 4 and Assassin’s Creed 3’s creative director, before leaving Ubisoft to found Typhoon Studios in 2017, believes the company’s fall is down to several factors, which have been hammering the publisher for a while now—it’s why he left.

“It’s a shame,” he tells us. “I think a bunch of things happened. The style of development we pioneered was being able to manage big teams by letting them be individual groups with ownership of their own thing, to allow us to make bigger games faster. But then I think with the recent boom, there’s been a weird five year boom in private equity and investment from people which we hadn’t seen before ever. So a lot of senior people left Ubisoft and started studios or splintered off. So there was this talent drain that went out.”

Hutchinson was among them. He co-founded Typhoon in 2017, which released its first game, Journey to the Savage Planet, in 2020. Unfortunately, Typhoon was acquired by Stadia in 2019, and when Google decided its experiment in cloud gaming had failed, Typhoon was one of its casualties.

With so much talent leaving, Hutchinson reckons, the massive scale of the company “suddenly became a noose”. The pandemic only made things worse.

“If you have a team of 800 people,” he says, “it’s really hard to manage, even if they’re in the same building. If they’re not coming to work, how do you police them? How do you make sure what’s going on is going on? And then juniors don’t learn because they like working from home, and they don’t like asking questions. So I think they lost that momentum as well.”

Back when Ubisoft was fighting fit, it released Assassin’s Creed, Assassin’s Creed 2, Assassin’s Creed: Brotherhood, Assassin’s Creed: Revelations, Assassin’s Creed 3 and Assassin’s Creed: Black Flag in a mere six years. But in the last six years, we’ve just had Valhalla and Shadows. Mirage, too, I guess, but that was originally meant to be Valhalla DLC.

Fewer sequels isn’t a bad thing, especially if it’s accompanied by more fresh ideas and new games. But that hasn’t happened at Ubisoft, says Hutchinson.

“They always had a history of sequelizing the franchises, but also having a couple of new things coming along. They became very allergic to the new things, and so they killed a bunch of our ideas, like when I was working on Pioneer. They had nothing new to come through.”

Pioneer was going to be a sci-fi romp that deviated from Ubisoft’s traditionally more violent open-world outings by focusing on peaceful exploration. It was teased in Watch Dogs 2, but never saw the light of day.

Hutchinson and the other leads were pushed out in 2016 and Ubisoft put the project under new leadership. Shortly after, Hutchinson left Ubisoft, along with other former Pioneer leads. In 2019, after years of Ubisoft staying silent regarding the project, Hutchinson confirmed it had been cancelled.

At the same time, Kotaku reported that it was actually still alive, but that Ubisoft had made another change: now this peaceful exploration game would be a co-op shooter. That’s so different from the original vision that it might as well have been canned. And seven years later, it’s still just a rumour.

Ubisoft’s treatment of Pioneer is the reason Hutchinson left, which allowed him to create his own sci-fi exploration game—albeit with some combat. And even when Typhoon was shuttered when Stadia was killed off, the team reformed under Raccoon Logic, giving us the excellent sequel Revenge of the Savage Planet.

The way Hutchinson frames Ubisoft’s troubles makes it sound like death from a thousand cuts. “There’s a million tiny things, as well,” he says. “They’re essentially a packaged goods business, and they had trouble figuring out digital as a whole platform.” Just take a look at Ubisoft Connect, formerly Uplay, and its impotent struggle against Steam, where you will once again find all of Ubisoft’s games.

And Ubisoft’s troubles seem far from over. Only last week it laid off 40 people from its Toronto studio, as part of an ongoing restructuring effort that has included numerous cancellations, studio closures and layoffs.

The human cost of this restructuring effort is grotesque, but one of its goals, the establishing of various creative houses, does sound a bit like an attempt to return to individual studios having ownership of their projects. It’s not doing anything for Ubisoft’s dire public image, though, and even if we’re being optimistic, it’s going to be years before gamers actually see the results.

2026 games: All the upcoming games
Best PC games: Our all-time favorites
Free PC games: Freebie fest
Best FPS games: Finest gunplay
Best RPGs: Grand adventures
Best co-op games: Better together

feedzy_import_tag feedzy_import_tag

About the Author

ThePawn.com

Administrator

Visit Website View All Posts

Post navigation

Previous: Resident Evil Requiem Is The Best-Reviewed Main Entry In Over 20 Years
Next: Arc Raiders’ latest weapon changes are a well-aimed nerf at free loadouters, but I’m more amazed that the Il Toro escaped the chopping block

Related News

EVE Online brings PLEX For Good charity platform back… for good
  • News

EVE Online brings PLEX For Good charity platform back… for good

ThePawn.com May 1, 2026 0
Dungeons and Dragons Online is giving a hilarious magical bed mount to three-year subbers
  • News

Dungeons and Dragons Online is giving a hilarious magical bed mount to three-year subbers

ThePawn.com May 1, 2026 0
Extraction RPG Wildgate’s 1.5 update overhauls its co-op PvE mode
  • News

Extraction RPG Wildgate’s 1.5 update overhauls its co-op PvE mode

ThePawn.com May 1, 2026 0

Latest YouTube Video

Check out these awesome streamers

ThePawn02 on twitch

From Gamewatcher

  • Stormgate's Offline Update Goes Live, Patch Notes Reveal Additional Performance Improvements and Quality of Life Features
  • Windrose Console Commands and Cheats
  • Chronicles: Medieval Promises A "world that functions and breathes regardless of what you do," Full Launch Targets Co-Op Campaign Play
  • Path of Exile 2’s Latest 0.5.0 Teaser Trailer Hints At Possible Delirium Rework
  • Sandbox Pirate RPG Dawn of Piracy: Caribbean Tides Sets Sail in 2026, and You Can Wishlist It Now

From IGN

  • Crimson Desert Gets Major Patch Designed for Players Who'd Made Pywel Too Peaceful Because They'd Killed All the Enemies
  • Tech Experts Say The Elder Scrolls IV: Oblivion Remastered Still Suffers From Issues That Plagued It at Launch
  • Crimson Desert Player Takes a Dragon Ride Out of Bounds, Discovers Previously Unseen Parts of Pywel
  • Pragmata Community Comforts a Dad Who Shared That Diana Reminds Him of His Late Daughter
  • Battlefield 6 Players Divided After EA Opens the Door to Battle Pass Pre-Orders

From eSports Insider

  • “Absolutely no respect”: Evo’s treatment of Daigo and MenaRD Legends Live broadcast shows it no longer understands FGC
  • Controversial but promising: Nongshim RedForce needs Diable to become a top team in the LCK
  • The problem with STASHD by Fnatic is not whether it’s gambling
  • Fnatic roster changes, meL’s competitive break, and still no Neon nerf: VALORANT’s hectic week
  • Without South Korea, there is no reason for the Esports Nations Cup to happen

.

You may have missed

Battlefield 6 Players Divided After EA Opens the Door to Battle Pass Pre-Orders
  • Headlines

Battlefield 6 Players Divided After EA Opens the Door to Battle Pass Pre-Orders

ThePawn.com May 1, 2026 0
How to unlock fishing in Neverness to Everness
  • eSports

How to unlock fishing in Neverness to Everness

ThePawn.com May 1, 2026 0
“Absolutely no respect”: Evo’s treatment of Daigo and MenaRD Legends Live broadcast shows it no longer understands FGC
  • eSports

“Absolutely no respect”: Evo’s treatment of Daigo and MenaRD Legends Live broadcast shows it no longer understands FGC

ThePawn.com May 1, 2026 0
Subnautica 2 System Requirements: Minimum, Recommended and Ultra++
  • eSports

Subnautica 2 System Requirements: Minimum, Recommended and Ultra++

ThePawn.com May 1, 2026 0
Privacy Policy
  • Home
  • Watch Live
  • News
  • eSports
  • Blog
  • Reviews
  • Guides
  • Guild Login
  • Socials
  • Twitch
  • YouTube
  • Instagram
  • Twitter
  • Facebook
  • Kick.com
Copyright © All rights reserved. | MoreNews by AF themes.