Skip to content

ThePawn02

Gaming and Streaming Content

  • eSports
  • Guides
  • Headlines
  • News
  • Reviews
  • Uncategorized
Primary Menu
  • Home
  • Watch Live
  • News
  • eSports
  • Blog
  • Reviews
  • Guides
  • Guild Login
    • Guild Mentality
    • The Zealots
    • Malign
  • Socials
    • Youtube Channel
    • Twitch Channel
    • Kick.com
    • Twitter
    • Instagram
    • Facebook
Subscribe
  • Home
  • 2026
  • January
  • Disco Elysium had so much text it broke the branching narrative software: ‘we were writing too much’
  • News

Disco Elysium had so much text it broke the branching narrative software: ‘we were writing too much’

"Oh no, no one else writes things that long!"
ThePawn.com January 15, 2026 3 minutes read
Disco Elysium had so much text it broke the branching narrative software: ‘we were writing too much’

Noclip’s documentary about the making of Hades is a favorite of mine, but their current series on Disco Elysium is shaping up to be another all-timer. The third episode is out now, and while the first two dealt with the foundation of Za/um as a collective and how the setting of Elysium evolved through tabletop roleplaying and Robert Kurvitz’s novel Sacred and Terrible Air, episode three is an anatomically thorough dissection of how it was written.

Honestly, I could have watched another hour breaking down the themes and influences of Disco Elysium. Calling it a rich text is like saying Bill Gates has a couple of dollars. According to Helen Hindpere, writer on the original game and lead writer on the Final Cut, Disco Elysium technically has too much writing—at least for Articy, a tool for writing branching stories that Za/um used.

“I think every one of the writers that we had on the team previously had a problem with not writing enough,” Hindpere says, “and then for the first time ever the problem became that we were writing too much. Like, there wasn’t enough time to edit it, to go over it, we would have to cut some parts. But then everything written was so good that you were like, ‘We’re gonna just have to find the time.’ And that was all because of Articy.”

It’s not all good news for Articy, however. “There was a lot of dialogue so it got quite janky—at some point froze completely, because it definitely wasn’t built for it,” Hindpere goes on. “We contacted them as well, and they were like, ‘Yeah, you know this is the first time anyone’s coming with those problems to us, so we don’t really know what to do.'”

Märten Rattasepp, another of Disco Elysium’s writer/editors (who went on to work on the excellent Pentiment), says the amount of time they were given to write characters was extraordinary. “Some characters took a month or two to write,” he says. “Which is insane for RPGs. Like, ‘Oh no, no one else writes things that long! You need to be done in like three days, what are you doing?'”

So there’s the secret formula. Spend so much time writing that people think you’re crazy and cook up so many words it breaks your software, and you too could craft a masterpiece like Disco Elysium. Good luck!

Best laptop games: Low-spec life
Best Steam Deck games: Handheld must-haves
Best browser games: No install needed
Best indie games: Independent excellence
Best co-op games: Better together

feedzy_import_tag feedzy_import_tag

About the Author

ThePawn.com

Administrator

Visit Website View All Posts

Post navigation

Previous: Anime Fighting Simulator: Endless Codes (January 2026)
Next: With only 2,300 hours to go until a full Ecco the Dolphin reveal, new details emerge about the forthcoming reboot

Related News

Life is Strange developer Don’t Nod adds a dash of Alien: Isolation anxiety to its usual cinematic formula, and I think it works
  • News

Life is Strange developer Don’t Nod adds a dash of Alien: Isolation anxiety to its usual cinematic formula, and I think it works

ThePawn.com February 20, 2026 0
Here’s Why Some People Think The Viral AI Fight Between Tom Cruise And Brad Pitt Was Kind Of A Scam
  • News

Here’s Why Some People Think The Viral AI Fight Between Tom Cruise And Brad Pitt Was Kind Of A Scam

ThePawn.com February 20, 2026 0
Blood Bowl creator Jervis Johnson agrees with Games Workshop’s AI ban, says ‘it allows you to be a bit lazy and not put in the effort’
  • News

Blood Bowl creator Jervis Johnson agrees with Games Workshop’s AI ban, says ‘it allows you to be a bit lazy and not put in the effort’

ThePawn.com February 20, 2026 0

Latest YouTube Video

Check out these awesome streamers

ThePawn02 on twitch

From Gamewatcher

  • Menace Patch Notes - (Latest) - Full Update History & Roadmap for 2026
  • Mewgenics Patch Notes - (Latest) - Full Update History for 2026
  • Kena: Scars of Kosmora Release Date (Confirmed) - Platforms, Preorder & Trailers
  • Tactical Roguelite Battlestar Galactica: Scattered Hopes Targets Spring Release Window, Demo Available Now
  • Aphelion First Impressions - Release Date (2026), Platforms, Preorder & Trailers

From IGN

  • Riftbound TCG: 10 Brilliant Spiritforged Cards That Fans Should Consider Picking Up as Singles
  • Arc Raiders Shrouded Sky Trailer Teases Hurricane Map Condition and Windy Gameplay Hazards
  • Slay the Spire 2 Early Access Release Date Set for March as Animated Trailer Reveals 4-Player Co-Op
  • Monster Hunter Wilds for PlayStation 5 Drops to $19.99 at Best Buy (Retails for $70)
  • Castlevania: Belmont’s Curse Is Up for Preorder

From eSports Insider

  • “Who does Raise think he is? Faker?”: LOUD midlaner Mago steps down following internal conflicts
  • Saudi Arabia’s RTS now has total ownership over Evo
  • ROG named official PC sponsor for LCK Cup Final 2026
  • Japan continues to dominate in Super Smash Bros. Ultimate after GENESIS X3
  • Virtus.pro partners with Gamers Outreach for fundraising campaign

.

You may have missed

Skate Charging Players To Return To Tutorial Island Despite Promising No Paywalled Locations
  • News

Skate Charging Players To Return To Tutorial Island Despite Promising No Paywalled Locations

ThePawn.com February 20, 2026 0
Blood Bowl creator Jervis Johnson agrees with Games Workshop’s AI ban, says ‘it allows you to be a bit lazy and not put in the effort’
  • News

Blood Bowl creator Jervis Johnson agrees with Games Workshop’s AI ban, says ‘it allows you to be a bit lazy and not put in the effort’

ThePawn.com February 20, 2026 0
Here’s Why Some People Think The Viral AI Fight Between Tom Cruise And Brad Pitt Was Kind Of A Scam
  • News

Here’s Why Some People Think The Viral AI Fight Between Tom Cruise And Brad Pitt Was Kind Of A Scam

ThePawn.com February 20, 2026 0
Life is Strange developer Don’t Nod adds a dash of Alien: Isolation anxiety to its usual cinematic formula, and I think it works
  • News

Life is Strange developer Don’t Nod adds a dash of Alien: Isolation anxiety to its usual cinematic formula, and I think it works

ThePawn.com February 20, 2026 0
Privacy Policy
  • Home
  • Watch Live
  • News
  • eSports
  • Blog
  • Reviews
  • Guides
  • Guild Login
  • Socials
  • Twitch
  • YouTube
  • Instagram
  • Twitter
  • Facebook
  • Kick.com
Copyright © All rights reserved. | MoreNews by AF themes.