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  • Elden Ring DLC Shadow of the Erdtree Down to ‘Mixed’ on Steam as Players Complain About the Difficulty and Performance
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Elden Ring DLC Shadow of the Erdtree Down to ‘Mixed’ on Steam as Players Complain About the Difficulty and Performance

Elden Ring DLC Shadow of the Erdtree Down to ‘Mixed’ on Steam as Players Complain About the Difficulty and Performance
June 24, 2024 4 min read
Elden Ring DLC Shadow of the Erdtree Down to ‘Mixed’ on Steam as Players Complain About the Difficulty and Performance

Elden Ring DLC Shadow of the Erdtree Down to ‘Mixed’ on Steam as Players Complain About the Difficulty and Performance

It’s been a bruising weekend for many Shadow of the Erdtree players. The DLC’s extreme — and intended – difficulty has sparked a debate about the rights and wrongs of developer FromSoftware’s approach with this Elden Ring expansion. But now that debate has spilled over into Steam user reviews, which currently have a ‘mixed’ rating after a flood of complaints about the rock hard bosses as well as PC performance issues.

Ahead of Shadow of the Erdtree’s release, director Hidetaka Miyazaki signaled the DLC would significantly test players’ abilities. “The new challenges for the player are going to be the boss encounters as well as the different kinds of threats that the world will impose on people,” Miyazaki told CNET. Some of these bosses are aimed at players who’ve completed most of the base Elden Ring, meaning FromSoftware has “kind of really pushed the envelope in terms of what we think can be withstood by the player,” he added.

And so it has proved. Over the weekend, players began to complain about the extreme difficulty with bosses and performance issues. “As a huge fan of all soulgames, I would love to like the DLC, but the enemies’ damages are completely overtuned, especially for some bosses,” reads one negative review. “Some have a completely erratic moveset rendering the whole experience just painful without any fun.”

Some have a completely erratic moveset rendering the whole experience just painful without any fun.

“Good DLC, but performance has gone down as of the latest update,” reads another negative review, this time focused on the PC performance problems. “Constant micro-stuttering and frame drops, freezes as well as increases in loading times make it difficult to enjoy and play the game. One of the early boss fights takes place around a puddle of water, which drops frames considerably. Wait for performance improvements before buying.”

Perhaps mindful of the growing negative feedback over difficulty, publisher Bandai Namco tweeted some advice for struggling Shadow of the Erdtree players: “This is a suggestion to level up your Scadutree Blessing.” This tallies with advice IGN itself has offered. Indeed we believe Shadow of the Erdtree’s Scadutree Blessings are the answer to the Elden Ring DLC’s difficulty (Scadutree Blessing bolsters the recipient’s abilities to deal and negate damage). You can check our guide to track down every last Scadutree Fragment.

This is a suggestion to level up your Scadutree Blessing

— Bandai Namco US (@BandaiNamcoUS) June 22, 2024

Meanwhile, the Shadow of the Erdtree review bombing continues, but it’s worth pointing out that at the time of this article’s publication, 65% of the DLC’s 32,722 user reviews are positive on Valve’s platform.

FromSoftware game difficulty has been a hot topic for years, with the likes of Dark Souls, Sekiro, and Bloodborne all called too hard by some. But extreme difficulty has not hindered their sales success. Indeed Elden Ring has sold an incredible 25 million copies, and is by a clear distance the biggest FromSoftware game ever.

Speaking to The Guardian, Miyazaki explained why FromSoftware looks to continuously push players, rather than offer easier difficulties that would theoretically open up its games to a wider audience.

“If we really wanted the whole world to play the game, we could just crank the difficulty down more and more, but that wasn’t the right approach,” Miyazaki said. “Had we taken that approach, I don’t think the game would have done what it did, because the sense of achievement that players gain from overcoming these hurdles is such a fundamental part of the experience. Turning down difficulty would strip the game of that joy, which, in my eyes, would break the game itself.”

An amusing upshot of the debate around Shadow of the Erdtree’s difficulty is a renewed nostalgia for the base game and its bosses, now said to be relatively easygoing in retrospect.

Shadow of the Erdtree has certainly enjoyed critical acclaim, and has become the highest-rated video game expansion of all-time by overtaking Witcher 3 DLC Blood and Wine on Metacritic. IGN’s Shadow of the Erdtree review returned a 10/10. We said: “Like the base game did before it, Elden Ring: Shadow of the Erdtree raises the bar for single-player DLC expansions. It takes everything that made the base game such a landmark RPG, condenses it into a relatively compact 20-25 hour campaign, and provides fantastic new challenges for heavily invested fans to chew on.”

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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