Final Fantasy 16 Update 1.31 Adds Quick Complete Sidequest Function, Lowers Time Before Re-Petting, and More

Final Fantasy 16 Update 1.31 Adds Quick Complete Sidequest Function, Lowers Time Before Re-Petting, and More

Final Fantasy 16 Update 1.31 Adds Quick Complete Sidequest Function, Lowers Time Before Re-Petting, and More

Square Enix has released Final Fantasy 16 update 1.31, and it’s a big one.

According to the patch notes, highlights include the addition of a quick complete sidequest function, custom controller type, the ability to save up to five skill sets, and additional photo mode functionality. Elsewhere, there are a number of quality-of-life improvements across the board, new content, and, crucially, adjustments to when Torgal can be petted and lowered time before re-petting. You can see these new features in the screenshots below.

The update also allows for the purchase and installation of the DLC package The Rising Tide, due out tomorrow, Apr 18, 2024 Here’s the setup:

“An unmarked letter arrives at the hideaway containing a request most curious: the Dominant of Leviathan, long lost Eikon of Water, is in need of rescue. To heed this call, Clive and his companions must journey to Mysidia — a hidden land under a blue sky — where they will uncover the tragic history of a forgotten people. Please visit the official website for more information.”

Final Fantasy 16 launched as a PlayStation 5 exclusive in June 2023, and has sold over three million copies. IGN’s Final Fantasy 16 review returned a 9/10. We said: “Featuring fast, reflex driven, action heavy combat, Final Fantasy 16 is certainly a departure from what fans may expect out of a Final Fantasy game, but its excellent story, characters, and world building are right up there with the best the series has to offer, and the innovative Active Time Lore feature should set a new standard for how lengthy, story-heavy games keep players invested in its world.”

Final Fantasy 16 update 1.31 patch notes in full:

The following content is available to all players:

Additional In-game Content

Orchestrion rolls added to regional shops.
Rolls available depend on main scenario progress.

Battle Adjustments

Player ATK increased outside of select Eikon battles.Quality of life UI additions made in certain Eikon battles.

Eikonic Ability & Feat Adjustments

Two instances of ball lightning will fire when exacting Ramuh’s Eikonic Feat Blind Justice.Ball lightning affixed to enemies is now detonated via the feat button rather than attacking.Clive now moves faster while using Blind Justice.Clive can now dodge while using Blind Justice.Clive recovers poise more quickly after exacting Blind Justice.When canceling Bahamut’s Eikonic Feat Wings of Light, the Megaflare charge will only deplete to the next gauge level.A dodge is conducted when initiating Wings of Light.Successfully dodging an enemy attack when initiating Wings of Light will trigger a Megaflare Dodge.Parry animation when using Odin’s Eikonic Feat Arm of Darkness has been changed.The minimum jump height for initiating Stomp has been lowered.The direction Clive faces after using Swift Recovery has been adjusted.Limit Break attacks now lift enemies instead of knocking them back.Gouge damage is increased.Gouge will damage is increased.Gouge recast time is reduced.Aerial Blast now dispels certain ranged magic attacks.Aerial Blast will damage is increased.Windup area of effect is increased.Earthen Fury recast time is reduced.Flare Breath now dispels certain ranged magic attacks.Flare Breath now lifts enemies instead of knocking them back when canceling the ability.Flare Breath damage is increased.Satellite damage is increased.Satellite recast time is reduced.Satellite will damage is increased.Ice Age damage is increased.Ice Age will damage is increased.Ice crystal generated when using Rime will now better draw in nearby enemies.Rime will damage is increased.Gungnir recast time is reduced.Gungnir will damage is increased.Heaven’s Cloud chained follow-up attacks can now be focused on a single enemy by locking on to the enemy.Heaven’s Cloud will damage is increased.Heaven’s Cloud recast time is reduced.

Accessory Adjustments

Effectiveness of the following accessories has been improved:Favor of Wind (Gouge)Favor of Wind +1 (Gouge)Breath of Earth (Earthen Fury)Breath of Earth +1 (Earthen Fury)Breath of Darkness (Gungnir)Breath of Darkness +1 (Gungnir)Breath of Darkness (Heaven’s Cloud)Breath of Darkness +1 (Heaven’s Cloud)Cavall’s FangCavall’s Fang +1Cavall’s Bite

Other Changes to Actions

Alleviated rare issue of Clive jumping when accessing objects under certain conditions.Made adjustments to when Torgal can be petted and lowered time before re-petting.Made adjustments to calculations for amount of damage taken when near death.

Quests

A “Quick Complete” function has been added, giving players the option to warp directly to a quest-giver upon completing a quest’s final objective.A new quest icon has been assigned to quests which reward collectables.Ability Point awards for certain sidequests have been increased.Additional cutscenes have been added to certain sidequests.Minor changes have been made to cutscene staging.New NPCs have been added to certain settlements.

System

Added “Custom” controller type.
Go to Controller Layout on the System tab in the Main Menu to freely assign functionality to the buttons on your controller.Skill Sets have been added.
Players can now save up to 5 skill sets. Swap between sets with L1/R1.The following functionality has been added to Photo Mode:Focal Distance adjustability in Depth of Field settingTone CorrectionScreen EffectsPortrait Mode90-degree rotation in Roll functionalityMinor updates and additions to the Thousand Tomes.Visual updates to the State of the Realm timeline slider.Updates and additions to the UI and various menus.

Bug Fixes

The following issues have addressed:Graphics not appearing correctly in certain cutscenesIncorrect character motion in certain cutscenesInability to progress in certain questsProgression markers not displaying properlyNPC names not properly updating in conjunction with game progressionProblems with menu functionality when speaking with NPCsEnemies not acting properly in certain battles under certain conditionsIssues with camera work in certain battlesEnemy effects not displaying properly in certain battles under certain conditionsEnemy names not appearing properly under certain conditionsCertain abilities not hitting targets properlyPrecision sic not executing properly with certain abilitiesCertain ability effects not displaying properly under certain conditionsIssues with camera work during certain abilitiesInstances of limit break/ability effects not properly triggeringAuto Torgal not functioning properly in the Hall of Virtue (training mode)Issues with party ally AICollision detection in certain stages and fieldsIssues with character motionState of the Realm menu icons not updating or displaying properlySlight discrepancies in State of the Realm contentRare instances of past State of the Realm content being unavailable for viewingGraphics not displaying properly in Photo Mode when using certain photography methodsText and Icons not displaying properly on the world map under certain conditionsInstances of current location not displaying properly on world mapInstances of region map icons not displaying properlyInstances of controller vibration and adaptive trigger functionality not working properlyMenu layout not displaying when switching between languagesConfig settings not changing properly when restoring defaultsIncorrect screenshots and videos in certain tutorialsTutorials not appearing at proper timesInability to obtain certain redeemable items when starting New Game+Notices not appearing at proper timesInstances of sound effects not playing at proper timesVarious spelling and grammar mistakesVarious instances of game crashes

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at [email protected] or confidentially at [email protected].

About Post Author