Shooting The Pope: The Near Ruin Of A Country’s Gaming Industry

March of 2011. After a couple of moderately successful decades, the Italian gaming industry was facing its worst crisis yet; only a couple studios survived the dawn of the 2010s, and the country was still reeling from 2008’s global recession. Because of limited funds and developers leaving the country to work abroad,…Read more...

March of 2011. After a couple of moderately successful decades, the Italian gaming industry was facing its worst crisis yet; only a couple studios survived the dawn of the 2010s, and the country was still reeling from 2008’s global recession. Because of limited funds and developers leaving the country to work abroad,…Read more...

March of 2011. After a couple of moderately successful decades, the Italian gaming industry was facing its worst crisis yet; only a couple studios survived the dawn of the 2010s, and the country was still reeling from 2008’s global recession. Because of limited funds and developers leaving the country to work abroad,…

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