The tick-based rift of the CS community, be it 64 in matchmaking or 128 elsewhere, looks to stay around with CS2. On Sept. 9, Players have discovered that FACEIT’s CS2 servers will be running with a 128 tick rate whereas Valve’s official matchmaking remains at 64. Though Valve advertised their new and improved sub-tick update system for CS2 that was supposed to render these differences irrelevant, it seems that won’t be enough to reunite the dispersed community.
Former professional CS:GO player kennyS voiced his opinion on FACEIT’s server performance. “I actually hit a flick that felt like a flick – Pistols are accurate – Sprays are possible” he said in a Twitter post. However, he also added that this experience might just be a “placebo,” but a positive nonetheless.