Bethesda Really Killed Off All the Labradors in Starfield
Bethesda Really Killed Off All the Labradors in Starfield

Not one of Starfield’s 1,000 planets contains a labrador retriever. Why? Because Bethesda killed them all off.

Popular X account Can You Pet the Dog?, which answers that question for different video games, revealed the fact in its disappointing and somewhat brutal Starfield edition.

“Though they are featured in Starfield’s concept art, pets do not appear to be present in the full game,” the post said, below. “Furthermore, an item description indicates that labrador retrievers — and possibly all dogs — have gone extinct.”

Though they are featured in Starfield’s concept art, pets do not appear to be present in the full game. Furthermore, an item description indicates that Labrador Retrievers — and possibly all dogs — have gone extinct. pic.twitter.com/RnYArouoeA

— Can You Pet the Dog? (@CanYouPetTheDog) September 2, 2023

This is the case according to Starfield’s Chocolate Labs food item. “Centauri Mills’ chocolates, shaped like an extinct canine called a labrador retriever,” it reads. The item grants five points of health and 1,000 points of devastation.

Starfield begins in the year 2330 but it’s unclear at what point in the 300 years between now and then Bethesda estimates the poor labradors snuffed it. While the developer did release an official timeline of Starfield’s events, like humanity reaching Mars in 2050, the dogs’ demise somehow didn’t make it.

Bethesda’s long-awaited space epic topped sales charts even before its official launch on September 6, and fans have otherwise thrashed the early access period by completing it in under three hours.

Players are also using Starfield’s ship creator to make famous crafts from the likes of Star Wars and Star Trek, discovering Easter eggs to other games like Skyrim, and creating their own mods to supplement features missing in the base game.

In our 7/10 review, IGN said: “Starfield has a lot of forces working against it, but eventually the allure of its expansive roleplaying quests and respectable combat make its gravitational pull difficult to resist.”

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

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