Baldur’s Gate 3 is the first game I haven’t wanted to progress in
Baldur’s Gate 3 is the first game I haven’t wanted to progress in

As I sit and stare at my continuously growing quest log in Baldur’s Gate 3, I can’t help but feel a sense of dread. Not dread due to any overwhelming feelings of trying to complete all of the quests, but dread because I know, at some point, progressing through them will mean seeing the end credits roll. 

My biggest problem with Baldur’s Gate 3 thus far has been that I consciously put off the main story quests in exchange for searching every nook and cranny on all the different maps. The Aerosmith song, “I Don’t Want To Miss A Thing,” accurately sums up my experience one week in. While the point of every game is to eventually finish it and see the ending, I have absolutely no desire to do that now or in the near future. The world that Larian Studios has crafted is so jam-packed with interesting characters, quests, and locations that I don’t want to progress to the next part of the game until I absolutely have to. 

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