Skip to content

ThePawn02

Gaming and Streaming Content

  • Blog
  • Editor's Picks
  • eSports
  • Guides
  • Headlines
  • News
  • Reviews
  • Uncategorized
  • Website Update
Primary Menu
  • Home
  • Watch Live
  • News
  • eSports
  • Blog
  • Reviews
  • Guides
  • Guild Login
    • Guild Mentality
    • The Zealots
    • Malign
  • Socials
    • Youtube Channel
    • Twitch Channel
    • Kick.com
    • Twitter
    • Instagram
    • Facebook
Subscribe
  • Home
  • 2023
  • July
  • Jazzy storybook tactics RPG Arcadian Atlas welds Hamlet to Final Fantasy Tactics
  • News

Jazzy storybook tactics RPG Arcadian Atlas welds Hamlet to Final Fantasy Tactics

Making a strategy RPG in 2023 be madness, yet there is method in't.
July 31, 2023 4 min read
Jazzy storybook tactics RPG Arcadian Atlas welds Hamlet to Final Fantasy Tactics

Making a strategy RPG in 2023 be madness, yet there is method in't.

A kingdom torn asunder by rival claimants to the throne with lovers caught in the crossfire—it’s a tale as old as, well, any number of strategy RPGs that are flooding the Steam store pages these days. Arcadian Atlas doesn’t differentiate itself from its contemporaries at a glance, but some raw writing and rapid-fire turn based combat help it stand out. 

Arcadian Atlas gives you control of characters one at a time instead of the traditional “give commands to your entire team” turn-based structure, which is a huge win for an impatient, overzealous commander such as myself. There’s a turn queue on the UI that plainly lays out who goes next, and having multiple units stacked up in a row can end up being as much an opportunity as it is a threat. I really dug how fast combat felt, where a ranger stepping into my cavalier’s threat range could be immediately cut down after shrugging off his piddly arrows. Arcadian Atlas’ quick pace comes to a crawl when trying to skirmish around hills or cliff sides, however, which are a pain to navigate around with the mouse controls due to the isometric perspective.

I was also confused by the ability to determine the facing of a character once you’ve finished moving them, something which as far as I can tell partway through the game has no bearing on attack or defense. It honestly feels like a missed opportunity, not having a backstab system to compliment the orientation move.

Once I figured out my units could get their spines cleaved in without taking critical damage, I started playing way more aggressively. I had a lot of luck in using attacks that would affect two or three targets at the same time, forcing the AI’s apothecary to pick one friendly to heal and then immediately murdering whichever one it ignored. It’s a fun loop, and job specializations let you push that damage further between missions. Party composition has a freedom that I really dug, too—for the first four missions, I totally neglected ranged units and stacked my party with potion-slinging apothecaries to keep my cavaliers in the field, launching devastating decapitation attacks at enemy commanders before mopping up the small fry with grenades. 

One cool quality of life feature is the lack of individual XP, so the whole party levels up together, leaving no one behind. I cannot emphasize enough how much my OCD appreciates not having to stress over neglecting a class I dislike, perpetually leaving them underleveled. 

The presentation, with some inevitable echoes of Final Fantasy Tactics, I wasn’t totally sold on. It’s clearly invoking elements of the Art Nouveau movement with its warm palette, filigree-laden menus, and blushing portraiture, but the aesthetic didn’t quite land for me. Arcadian Atlas’s character portraits, which you’ll spend a lot of time staring at over the course of its 70+ missions, rarely succeed at mimicking the lithographs they’re aiming for with garish costuming and awkward airbrush highlights. The pixel art is generally great, but there’s occasionally a purple haired elf in bikini armor that diminishes that Parisian storybook feel. 

Image 1 of 7

(Image credit: Twin Otter Studios)

Image 2 of 7

(Image credit: Twin Otter Studios)

Image 3 of 7

(Image credit: Twin Otter Studios)

Image 4 of 7

(Image credit: Twin Otter Studios)

Image 5 of 7

(Image credit: Twin Otter Studios)

Image 6 of 7

(Image credit: Twin Otter Studios)

Image 7 of 7

(Image credit: Twin Otter Studios)

The soundtrack, though, is an absolute home run, a melancholy arrangement of jazz and downtempo orchestral pieces with an earworm of a saxophone. It’s an inspired choice that immediately sets Arcadian Atlas’s score apart from the blaring MIDI horn samples I’m used to in so many other 2D pixel art games. 

I was also drawn in by the writing. Arcadian Atlas opens with a promise that “This is the story of Arcadia’s burning,” a hard as hell line backed up by a tutorial that sees you drawing a Royalist army into a forest before trapping them and setting it ablaze. See, Arcadia’s in the midst of an inheritance dispute between an unpopular queen accused of poisoning her husband to steal the throne and her obsessive, power-craven step-daughter, and you follow two lovers caught on opposing sides. The narrative here is clearly Hamlet-inspired, rife with compelling melodrama and sharp dialogue that had me second-guessing the machinations of Arcadian Atlas’s power hungry cast early on.

It’s good stuff, and I think anyone with an appetite for this type of narrative will find themselves drawn in.

It nails the tone of an older SRPG, too—even comic relief characters like Poncho, a kickass raccoon with a crossbow, aren’t introduced with schlocky, online-pilled “get a load of this” style writing. It all imbues Arcadian Atlas with a sense of authenticity that I really came away enjoying. 

There are too many strategy RPGs out there vying for your time and attention, no small ask given the often massive scope of games within this genre. Arcadian Atlas doesn’t bring anything revolutionary to bear, but the combat, the story, and especially the music all reach a high bar that make it worth paying attention to.

About Post Author

See author's posts

Continue Reading

Previous: Baldur’s Gate 3 has a ‘hidden skill tree’ for Illithid powers
Next: New Legend of Zelda: Tears Of The Kingdom Statue Looks Perfectly Bonkers

Related News

Balatro creator gets ‘a taste of my own medicine’ as he struggles in vain to score the game’s hardest achievement
2 min read
  • News

Balatro creator gets ‘a taste of my own medicine’ as he struggles in vain to score the game’s hardest achievement

ThePawn.com June 20, 2025
Grounded 2: All the key details on the shrunken survival-crafter
5 min read
  • News

Grounded 2: All the key details on the shrunken survival-crafter

ThePawn.com June 20, 2025
007 First Light: All the key details on IO Interactive’s upcoming stealth action game
5 min read
  • News

007 First Light: All the key details on IO Interactive’s upcoming stealth action game

ThePawn.com June 20, 2025

Latest YouTube Video

Check out these awesome streamers

ThePawn02 on twitch

From Gamewatcher

  • Company of Heroes 3's Opal Scorpion 2.1.0 Update Adds Five New Maps, Gameplay Improvements, and More Next Week
  • Tempest Rising's First Major Content Update, Rally & Recon, Adds Six New Maps, 2v2 Ranked, Spectator Mode, and More
  • Roguelike 2D Action-Platformer Autogun Heroes: Supercharged Blasts Its Way to PC
  • Chrono Odyssey Preview
  • Warhammer 40,000: Space Marine Review

From IGN

  • Rockstar Fans Think They've Worked Out the Truth Behind Those Red Dead Redemption Teases — and It's Not What They Were Hoping For
  • Parasite Testing Codes (June 2025)
  • Three Weeks In, Elden Ring Nightreign Players Are Inventing Some Creative Ways to Skip Around the Map
  • Deltarune Chapter 5 Will Release in 2026
  • Remedy Admits 'Not Everything Has Gone Well' for FBC: Firebreak, Pledges to Improve Multiplayer Shooter as It Launches to 'Mixed' Steam Rating

From Kotaku

  • Kotaku’s Weekend Guide: 3 Delightful Games We’re Swinging Into Summer With
  • Mario Kart World's Mirror Mode Is A Little Too Confusing To Activate
  • Six Things I Wish I Knew Before Setting Up My Switch 2
  • Sprite + Tea Review: This Crap Needs To Be Outlawed
  • What Do Smart Steering And Auto-Accelerate Do In Mario Kart World?

.

You may have missed

Balatro creator gets ‘a taste of my own medicine’ as he struggles in vain to score the game’s hardest achievement
2 min read
  • News

Balatro creator gets ‘a taste of my own medicine’ as he struggles in vain to score the game’s hardest achievement

ThePawn.com June 20, 2025
Grounded 2: All the key details on the shrunken survival-crafter
5 min read
  • News

Grounded 2: All the key details on the shrunken survival-crafter

ThePawn.com June 20, 2025
007 First Light: All the key details on IO Interactive’s upcoming stealth action game
5 min read
  • News

007 First Light: All the key details on IO Interactive’s upcoming stealth action game

ThePawn.com June 20, 2025
Mario Kart World’s Mirror Mode Is A Little Too Confusing To Activate
1 min read
  • News

Mario Kart World’s Mirror Mode Is A Little Too Confusing To Activate

ThePawn.com June 20, 2025
Privacy Policy
  • Home
  • Watch Live
  • News
  • eSports
  • Blog
  • Reviews
  • Guides
  • Guild Login
  • Socials
  • Twitch
  • YouTube
  • Instagram
  • Twitter
  • Facebook
  • Kick.com
Copyright © All rights reserved. | MoreNews by AF themes.