Since BLAST started organizing CS:GO tournaments in 2017, fans have praised its production quality, including the broadcast HUD and its colors. For some reason, however, BLAST threw its regular HUD in the bin ahead of the Paris Major RMR and came up with an entirely new UI that isn’t particularly pleasing to most viewers at home.
Since the RMR started today with the Asian teams, fans have voiced their disappointment with the HUD across Reddit, Twitch chat, and social media. The main problems, for the viewers, are that the new HUD covers too much of the screen and fans can’t see what grenades players are holding, how difficult it is to spot key information like K/D ratio, the kill feed font, and also the colors BLAST used.