Respawn overhauls Apex TDM mode in response to players demanding quality-of-life improvements
Season 16, Revelry, has seen the highest player count of all time for Apex Legends, owing much of its success to a focused commitment to the casual player base, with Team Deathmatch finally making its debut after first appearing in Apex Legends Mobile, confirmed to stay as a permanent game mode, taking the place of Arenas.
But despite the positive reception to the classic game mode, Apex’s version of TDM found many criticisms and bugs that plagued the user experience. Respawn quickly took note, and in a tweet one day after season 16’s release, announced changes to the game mode that would fix all of the prominent issues.