The new year is bringing loads of new updates for MultiVersus. There’s potential for some big changes coming and some of the most requested features coming soon. These are all of the MultiVersus updates from January and new events in the game.
New Years’ MultiVersus Update
MultiVersus has so far had an update schedule that puts most of the other top fighting games to shame. There are new MultiVersus characters and even more coming constantly with this game. It can be tricky to stay on top of all of the MultiVersus updates in January or any other month. The game has a rate of content that’s closer to shooters like Fortnite than the rest of the top fighting games.
Our most recent MultiVersus update has been the Year of the Rabbit event! This was the first event back for the game after the Christmas break. These are all of the changes from this update. Starting with a double Battle Pass XP event starting January 18.
New Map Added – Treefort Single Platform
This is a new map that’s come in this update. It’s based around the Treefort House where Jake and Finn live in Adventure Time. The map is designed for four players. There are platforms at different levels for more varied play. Ground space is relatively sparse though, so it’s a dangerous design with plenty of features to get vertical.
There’s a 2-v-2 single platform coming too. The Treefort will be available in four-play queues with this MultiVersus update.
Scooby’s Mansion – New Look in January MultiVersus Updates
The roofless version of Scooby’s Mansion has had a bit of a redesign. This is a nice change for the map and it’s making it look just as polished as the others in the game.
Lunar New Year Event MultiVersus Update
This is the big part of this latest addition to MultiVersus. We’re getting a Lunar New Year event! This is MultiVersus’ newest in-game event with free cosmetics and rewards for playing MultiVersus through the start of 2023.
Players can log in every day to get rewards. Heading into the game for 14 days is going to make sure you’re getting all of the possible Lunar New Year login rewards. That includes a New Year skin, a banner, ringout, and profile icons.
Shop Items for Year of the Rabbit
We’ve got some fun new items in the shop with this MultiVersus update. These are some of the new items that are around at the moment.
Rare Profile Icons Guardian, Lucky Rabbit, Lunar New Year ’23, Toastie
Lunar New Year ’23 – All cost 3000 Gold
Longevity ’23 Banner – Epic Banner, Costs 350 Gleamium
Lunar Rabbit Ringout – Epic Ringout, costs 1,200 Gleamium
Red Guardian Reindog – Rare Reindog Skins, costs 800 Gleamium
Gameplay Changes in MultiVersus Updates
That’s the big MultiVersus update for January, but we’ve got some more minor changes too. The alterations to fighters can be just as huge as new events. If your main has had a major change, where they stand in the MultiVersus Meta might have changed.
These are all of the gameplay changes in the latest MultiVersus update that you’re going to need to watch out for.
All Characters
Armor applying bug with multiple sources of armor has been fixed.
Knockback Damage multiplier has been increased to these thresholds
115+ Damage – Multiplier up to 1.075 from 1.05
150+ Damage – Multiplier increased to 1.125 from 1.1
175+ Damage – Multiplier increased to 1.25 from 1.2
These changes are aimed at making knockouts at damaged players more effective.
The shocked debuff effect won’t do additional ticks of damage in knockback anymore.
Arya
Bug Fixes
Air Up – Timing has changed to fix a bug.
Air Neutral Attack – Two frames of whiff lag have been added to Needle Strike
Side Air Attack – The hitbox has been changed to not affect the behind area as much.
Ground Side Attack – Whiff lab has increased on the first jab by 4 frames.
Ground Up Attack – 4 frames of whiff lag have been added to Upward Slash.
[/col]
Batman
Bug Fixes
Air/Ground Special – Explosion will now center on Batman, trigger after you grapple rather than at a delay, and the speed has been increased on the reel-in.
Air Neutral Attack – Aerial Batarang start-up increased by 7 frames
Ground Neutral Attack – 5 frames of start-up and 4 frames of end lag introduced.
Ground Side Attack – First two jabs can be cancelled into a jump.
Down Ground Attack – You can slide combo into any other attack now. Great for Batman MultiVersus combos.
Black Adam
Air Up Attack –Arc Lightning Hitbox shrunken by 25%
Ground Neutral Special – Lightning Surge is quicker
Neutral Ground Special – Lightning Surge minimum length reduced, all damage on throw removed, shocked debuff lowered to 1 stack.
Ground Up Attack – Cooldown on Call the Heavens’ lightning bolt is now 19 seconds, 14 frames of recovery added on whiff and hitbox shrunk on Call the Heavens.
Bug fixes for this character in the January MultiVersus updates.
Finn
Weight reduced to 51 from 55 in this MultiVersus update.
Air Down Attack – Active frames on Ground Chop shifted by 2 frames and hitbox aligned with sword animation.
Ground Up Attack – Jump and dodge cancel at the start of Slasher have been delayed 5 frames
Ground Down Attack – Finn’s hand hitbox removed
Garnet
Electric Groove Signature Perk – Now has the chance to apply rhythm
Air Up Special – Vacuum Knockback improved
Ground Up Special – Elect Zone explosion now applies stacks of Shocked
Ground down Attack – Shockwave accounts for Z-Axis better in this MultiVersus update.
Bug Fixes
Harley
Air/Ground Side Special – 8 frames of whiff lag added
Air/Ground Down Special – Whack-In-A-Box cooldown doubled to 18 seconds, life span decreased to 12 seconds
Air Down Attack – 21 frames of whiff added
Ground Up Attack – Hitbox on Heads up adjusted
Neutral Ground Attack – Whack’s hammer-cancel infinite
Ground Down Attack – Slider goes into combo 6 frames earlier
Ground Down Attack – 3 frames of whiff lag added
Bug fixes
Iron Giant
Bug Fixes
Jake
Ground Up Attack – 5 frames added before you can dodge cancel out of You Axe’d For It and 2 frames of whiff lag added
Lebron
Air Side Special – 16 frames of whiff lag added to landing.
Air Ground/Down Special – Number of bounces before the ball is destroyed reduced to 4 from 5.
Side Air Attack (No Baseball) – 4 frames of whiff lag added
Marvin
Wonder Woman’s perk can’t destroy Spaceship anymore.
Bug Fixes
Morty
Air/Ground Neutral Special – Grenades aren’t detonated by light projectiles anymore, ammo reduced to 2 from 3
Air Down Attack – You can cancel this earlier.
Air Down Attack – 1 frame of whiff lag and end lag added downward spike angle increased.
Ground Side Attack – This jab has a smaller hitbox in this MultiVersus update.
Ground Down Attack – Hitbox increased
Reindog
Ground Side Special – Knockback increased
Air Up Attack – Vacuum Knockback can now chain the first hit into the second more accurately
Rick
Ground Side Attack – The velocity of Jab 3 rocket is now based on charge time
Ground Down Attack – Fart bomb is now destroyed if you’re knocked back before it activates
Bug fixes
Stripe
Bug fixes
Superman
Weight lowered to 88 from 93
Wavedash distance reduced to 700 in the most recent January MultiVersus patch.
Air/Ground Neutral Special – Ice Breath knockback wind box removes
Bug Fixes
Taz
Air/Ground Up Special – Projectile trait removed from Dogpile
Ground Up Attack – Slam-Witch has 2 more active frames.
Tom and Jerry
3 Frames of start-up added to Rocket Mouse
Bug Fixes
Velma
Bug fixes
Wonder Woman
General – Shield of Athena Perk no longer destroys Marvin’s Spaceship
Bug Fixes
Those are all of the major changes with this MultiVersus update. It’s our only one in January so far. Although, we can expect more now that developers are back working on the game!
The next few MultiVersus updates could hold more events, cool skins, and maybe even some new characters if recent MultiVersus leaks are anything to go by.