Toxicity has always been an issue in the multiplayer video game industry. From MOBAs to first-person shooters, negative attitudes inevitably end up spilling into lobbies, ruining the experience for anyone who just wanted to try their hand at online play.
In a never-before-seen initiative across two major video game companies, Ubisoft and Riot Games have launched a new technological partnership called the “Zero Harm in Comms” research project, the companies announced today. This project will have both companies contribute to a shared database and labeling ecosystem that gathers in-game data for training preemptive moderation tools that can eventually detect and mitigate any toxic and disruptive players.