Xbox Studios boss admits Halo Infinite’s post-launch content failed to deliver: ‘We just fell short’
Halo Infinite’s first year has been one tainted by persistent development issues, and Matt Booty—the head of Xbox Game Studios—wasn’t one to mince words about its current state.
“It was the classic runner mistake of tripping and stumbling as you come across the finish line,” he said in a recent interview with the Friends Per Second podcast. “We’ve got to recover there.”