Skip to content

ThePawn02

Gaming and Streaming Content

  • eSports
  • Guides
  • Headlines
  • News
  • Reviews
  • Uncategorized
Primary Menu
  • Home
  • Watch Live
  • News
  • eSports
  • Blog
  • Reviews
  • Guides
  • Guild Login
    • Guild Mentality
    • The Zealots
    • Malign
  • Socials
    • Youtube Channel
    • Twitch Channel
    • Kick.com
    • Twitter
    • Instagram
    • Facebook
Subscribe
  • Home
  • 2026
  • March
  • Death Stranding 2 devs thought ‘Brutal’ mode was hard enough, but pushed the game to ‘the upper limit’ with its new difficulty option on PC
  • News

Death Stranding 2 devs thought ‘Brutal’ mode was hard enough, but pushed the game to ‘the upper limit’ with its new difficulty option on PC

Some players complained that Death Stranding 2 was too easy. The new "To the Wilder" difficulty is Kojima Productions' answer.
ThePawn.com March 20, 2026 3 minutes read
Death Stranding 2 devs thought ‘Brutal’ mode was hard enough, but pushed the game to ‘the upper limit’ with its new difficulty option on PC

Death Stranding 2‘s PC launch on Thursday may have been overshadowed just a bit by Crimson Desert, but as I wrote in my review, it’s a great game, whether you’re in it for the Hideo Kojima story or the delivery sim sandbox. Folks who especially love the latter, though, like PC Gamer’s Morgan Park, almost universally have the same complaint: it’s too easy. Though Death Stranding 2 lets you challenge yourself by making deliveries on foot, the vehicles, upgrades, and shared infrastructure from other players can trivialize making flawless deliveries.

For the PC release Kojima Productions added a new difficult option called “To the Wilder,” which was created specifically to address player feedback, the studio said in an interview with PC Gamer this week.

“To the Wilder as a design concept was a way for us to provide more difficult ways to play missions through harsh environments,” said lead level designer Hiroaki Yoshiike. “Originally we had the Brutal difficulty, which in our opinion was enough. But it turned out that some users thought we could’ve done more. So To the Wilder is basically the upper limit that we, as developers, could provide [for] an experience that’s a challenge as well as something we can enjoy. We think that it’s a way for you to experience the world of Death Stranding 2 in a very realistic way.”

Yoshiike said that the effect of Timefall, which gradually ages and destroys anything it touches, is “particularly pronounced” in To the Wilder, making resource management crucial—”almost a requirement.” He emphasized the need to plan out missions in advance and think about what tools will be best suited to the job and testing out combinations that may not have been important on lower difficulties.

“For players who have already beaten the game once, I’m sure there are times where they think ‘oh, I never use this item,'” he said. “But in To the Wilder those items can be key sometimes. So if they can give those a try, I think that will be particularly fun to test out.”

When Yoshiike told me that the developers had played through To the Wilder from start to finish and that there were “some items that [they] absolutely needed to unlock,” I asked for an example. Sorry, fellow porters—Kojima Productions wants you to learn the hard way.

“Some things were items that were used for deliveries, some were weapons, some were other items, but we don’t want to elaborate on what exactly they were. We want to have users figure that one out.”

Yoshiike did offer one tip, though. The in-game social media, the Social Strand System, as well as the “Strand Agreements” you can make with other players online, are “particularly important” for easing your passage across this harsher version of Australia. So if you’re playing To the Wilder, make sure to visit that section of the menu and start strengthening those bonds with other porters.

2026 games: All the upcoming games
Best PC games: Our all-time favorites
Free PC games: Freebie fest
Best FPS games: Finest gunplay
Best RPGs: Grand adventures
Best co-op games: Better together

feedzy_import_tag feedzy_import_tag

About the Author

ThePawn.com

Administrator

Visit Website View All Posts

Post navigation

Previous: MLB The Show 26 Review
Next: Crimson Desert dev says it ‘takes time’ to get used to the game’s notoriously clunky controls, but advises players to ‘think of it like riding a bike, it comes naturally after you learn it’

Related News

Everyone Online Is Convinced This Retired Admiral Just Wore A Mask On Live TV
  • News

Everyone Online Is Convinced This Retired Admiral Just Wore A Mask On Live TV

ThePawn.com May 22, 2026 0
Shock, tears, and relief: How Destiny 2’s most popular creators reacted to the end of the legendary shooter
  • News

Shock, tears, and relief: How Destiny 2’s most popular creators reacted to the end of the legendary shooter

ThePawn.com May 22, 2026 0
Last Flag studio lays off half its employees as it puts ‘the future of the game in the hands of our players’
  • News

Last Flag studio lays off half its employees as it puts ‘the future of the game in the hands of our players’

ThePawn.com May 22, 2026 0

Latest YouTube Video

Check out these awesome streamers

ThePawn02 on twitch

From Gamewatcher

  • Pirates of the Caribbean Mod New Horizons: Refined Edition Gets Standalone Release
  • Warhammer Age of Sigmar: Deathmaster Release Date (Confirmed 2027) - Platforms, Pre-Orders & Trailers
  • Classic RTS Series Empire Earth is Now on Steam
  • Directive 8020 Review
  • Bus Bound Review

From IGN

  • Destiny Players Review Bomb Marathon Only to Be Met With Countercampaign from Bungie Fans
  • Final Fantasy 11 Team Explores Adding New Areas as Player Count Explodes
  • Dawn of War IV Dev Doesn't See Total War: Warhammer 40,000 as Direct Competition, Reckons Fans Will Play Both Games
  • Riot Games Says It 'Would Not and Cannot' Use Vanguard Anti-Cheat to Brick PCs After Rumors Spread
  • Save 48% Off the Logitech G29/G920 Racing Wheel With Driving Force Shifter, Perfect for Forza Horizon 6

From eSports Insider

  • Is Rocket League cooked? The RLCS 2026 Paris Major viewership decline shocks fans… But the real reason impacts esports as a whole
  • Are AAA companies to blame for esports’ continued demise?
  • “This is why we needed ESL Impact”: The HEROIC post is more serious than esports would like to admit
  • Team Spirit’s new squad, Xtreme Gaming’s coaching drama, Sundabule goes to “OG University”: Dota 2’s controversial week
  • NAVI victorious, Donk dominates, Poland on the map: the Cologne Major won’t be boring after all

.

You may have missed

Riot Games Says It ‘Would Not and Cannot’ Use Vanguard Anti-Cheat to Brick PCs After Rumors Spread
  • Headlines

Riot Games Says It ‘Would Not and Cannot’ Use Vanguard Anti-Cheat to Brick PCs After Rumors Spread

ThePawn.com May 23, 2026 0
Dawn of War IV Dev Doesn’t See Total War: Warhammer 40,000 as Direct Competition, Reckons Fans Will Play Both Games
  • Headlines

Dawn of War IV Dev Doesn’t See Total War: Warhammer 40,000 as Direct Competition, Reckons Fans Will Play Both Games

ThePawn.com May 23, 2026 0
Final Fantasy 11 Team Explores Adding New Areas as Player Count Explodes
  • Headlines

Final Fantasy 11 Team Explores Adding New Areas as Player Count Explodes

ThePawn.com May 23, 2026 0
Destiny Players Review Bomb Marathon Only to Be Met With Countercampaign from Bungie Fans
  • Headlines

Destiny Players Review Bomb Marathon Only to Be Met With Countercampaign from Bungie Fans

ThePawn.com May 23, 2026 0
Privacy Policy
  • Home
  • Watch Live
  • News
  • eSports
  • Blog
  • Reviews
  • Guides
  • Guild Login
  • Socials
  • Twitch
  • YouTube
  • Instagram
  • Twitter
  • Facebook
  • Kick.com
Copyright © All rights reserved. | MoreNews by AF themes.