Skip to content

ThePawn02

Gaming and Streaming Content

  • eSports
  • Guides
  • Headlines
  • News
  • Reviews
  • Uncategorized
Primary Menu
  • Home
  • Watch Live
  • News
  • eSports
  • Blog
  • Reviews
  • Guides
  • Guild Login
    • Guild Mentality
    • The Zealots
    • Malign
  • Socials
    • Youtube Channel
    • Twitch Channel
    • Kick.com
    • Twitter
    • Instagram
    • Facebook
Subscribe
  • Home
  • 2026
  • February
  • The Rogue Prince of Persia Outlines 2026 Roadmap, Includes New Elements, Difficulties, Weapon Affixes, Tools, Parkour, And Arenas
  • Headlines

The Rogue Prince of Persia Outlines 2026 Roadmap, Includes New Elements, Difficulties, Weapon Affixes, Tools, Parkour, And Arenas

The Rogue Prince of Persia Outlines 2026 Roadmap, Includes New Elements, Difficulties, Weapon Affixes, Tools, Parkour, And Arenas
ThePawn.com February 17, 2026 5 minutes read
The Rogue Prince of Persia Outlines 2026 Roadmap, Includes New Elements, Difficulties, Weapon Affixes, Tools, Parkour, And Arenas

While the promise of a Prince of Persia: The Sands of Time Remake disappeared along with several other games earlier this year, Prince of Persia fans still have spin-off The Rogue Prince of Persia — and now its team has unveiled a sizable 2026 spring roadmap.

Via Steam, developer Evil Empire wished its community a happy 2026, and confirmed the addition of a Flaming Horses tool as a nod to lunar new Year of the Horse. This tool unleashes a herd of flaming horses that “charge forward, leaving a burning trail behind them.”

“We’ve always wanted a burning tool that works like Altan’s Bracelets, and the year of the fire horse provided the perfect creative spark,” the team teased. “Plus, when you talk about Persian culture, you have to talk about the horse! From the Nisean Horse and the Royal Road to the legendary Rakhsh from the Shahnameh, horses are legendary.”

That’s not all, though. The “Breathless” update is slated to arrive with a public beta at the end of March, promising a “quicker and more intense” experience. This includes a rework of the game’s first hour, tighter pacing and improvements to when and how you unlock new game content and new mechanics, as well as changes to bosses’ difficulty. “Reworks of the level design of the first few biomes will also highlight our iconic wall-run move and make each biome quicker and tougher,” developer Evil Empire said.

There are changes for established players, too, including a new Freeze element, which is coming with a new weapon, the slingshot, arenas — “zones that lock you in, and the only way out is to defeat wave after wave of enemies!” — and weapon affixes which can “make each weapon that appears in your run much more interesting and varied, giving you some difficult choices to take…”

Here’s the full update:

The “Breathless update” will arrive with a public beta around the end of March! As you can guess from its title, this update means making the whole experience quicker and more intense, leaving you… breathless!

We have done a big rework of the pacing of the first hour, including when and how you will unlock new game content and new mechanics, as well as the bosses’ difficulty. Reworks of the level design of the first few biomes will also highlight our iconic wall-run move and make each biome quicker and tougher.

For veteran players who have been looking forward to new toys to play with, don’t worry, we’ve got you covered! First up, we’re introducing a new element – freeze – which is coming with a new weapon, the slingshot!

Next on the list is the arenas – zones that lock you in, and the only way out is to defeat wave after wave of enemies!

Most importantly, weapon affixes are coming too!! These affixes will make each weapon that appears in your run much more interesting and varied, giving you some difficult choices to take…

End Game Update

That’s it for the first update, let’s quickly talk about the second one!

We’re planning for it to land in early May, and some of the content may change, but we know what we’d like to do… It will focus on the End Game, plus bringing more challenges like Speed Run mode and Daily Awakening.

You’ll be able to really test your skill and push the limit with this update coming! Speed, precision, and strategy—show us what you’ve got.

From 2025 to 2026

Looking back on 2025, it was a big year for The Rogue Prince of Persia. We finally graduated from Early Access and increased the game’s Steam review score from 70% upon Early Access release to 88% so far with your support and help!

Of course, we’re not just on Steam, we’ve also successfully brought the game to Switch, Xbox, and Playstation! Right now, we are almost at the point of having 1 million people who’ve played our game!

Even though we are only in the second month of 2026, the game has already achieved something else: we have been included in the Bafta awards longlist and gained 4 nominations at the french game awards ceremony PEGASUS, including best game. We’re crossing all the fingers and toes we have until March.

Following the awards season, vinyl and physical collector editions are also on the way! We believe it will be a great year for the rogue prince of persia, and we can’t wait to make this game better with you guys in 2026!

Ubisoft began this year by announcing a sizable company restructure, resulting in the cancelation of six games, including its Prince of Persia: Sands of Time remake, and a delay to a further seven titles. Two Ubisoft studios will close completely as a result of the changes, while others are subject to further layoffs.

Prince of Persia creator Jordan Mechner recently reacted to Ubisoft’s cancelation of its Prince of Persia: The Sands of Time Remake, describing the loss of any project as a “brutal experience” for developers. “A cancelation so close to release can be particularly devastating for younger team members who don’t have decades of past shipped titles on their resumé,” he said. “It’s tough to suddenly absorb that the past four years of hard work you were proud of, and looking forward to seeing out in the world as your new calling card, will now never see daylight.”

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

feedzy_import_tag feedzy_import_tag

About the Author

ThePawn.com

Administrator

Visit Website View All Posts

Post navigation

Previous: Microsoft Announces Xbox Game Pass February 2026 Wave 2 Lineup, Including Witcher 3 and Kingdom Come Deliverance 2
Next: .Hack//Z.E.R.O. Is Our First .Hack Game in Almost 10 Years

Related News

The Best Deals Today: M5 MacBook Air, Sony WH-1000XM5, Splatoon 3, and More
  • Headlines

The Best Deals Today: M5 MacBook Air, Sony WH-1000XM5, Splatoon 3, and More

ThePawn.com April 5, 2026 0
The Best Deals Today: Final Fantasy VII Remake Intergrade, Super Mario Galaxy + Super Mario Galaxy 2, and More
  • Headlines

The Best Deals Today: Final Fantasy VII Remake Intergrade, Super Mario Galaxy + Super Mario Galaxy 2, and More

ThePawn.com April 4, 2026 0
Will Starfield Ever Get a Cyberpunk-Style Renaissance?
  • Headlines

Will Starfield Ever Get a Cyberpunk-Style Renaissance?

ThePawn.com April 4, 2026 0

Latest YouTube Video

Check out these awesome streamers

ThePawn02 on twitch

From Gamewatcher

  • Fight off hordes of zombies with your friends in Humble's 'Fight 4 Your Friends' Bundle
  • Marathon Review
  • Fatal Frame II: Crimson Butterfly Remake Review
  • Marathon Patch Notes and Roadmap of Updates
  • Resident Evil Requiem Review

From IGN

  • The Best Deals Today: Final Fantasy VII Remake Intergrade, Super Mario Galaxy + Super Mario Galaxy 2, and More
  • We Sat Down With Riot Senior Designer Jon Moormann at PAX East and Talked All Things Riftbound
  • Will Starfield Ever Get a Cyberpunk-Style Renaissance?
  • Crimson Desert Gets More Storage Space, a Headgear Visibility Option, and Even a Toggle for Previous Movement Controls in Patch 1.02.00
  • Genius RollerCoaster Tycoon 2 Player Makes Longest Rollercoaster Ever Built, Manipulates Guests Into Staying Just Happy Enough to Ride It for 1.947 x 10²²⁷ Years

From eSports Insider

  • “How do you fix EMEA?” The VCT EMEA is falling behind, but can it catch up?
  • 2XKO is not going to last in the FGC, and it’s Riot Games’ fault
  • The Ruler scandal explained: South Korea’s explosive reaction to what seems like, well, not a big deal
  • Is the Apex Legends esports scene dying? There’s a reason ImperialHal is considering leaving
  • Does G2 Esports’ run at First Stand 2026 mean the gap between Western and Eastern teams in LoL Esports is closing? Maybe

.

You may have missed

When is crossplay coming to Elder Scrolls Online?
  • eSports

When is crossplay coming to Elder Scrolls Online?

ThePawn.com April 5, 2026 0
Elder Scrolls Online Seasons 2026 roadmap explained
  • eSports

Elder Scrolls Online Seasons 2026 roadmap explained

ThePawn.com April 5, 2026 0
Team Liquid round out Americas invite list for IEM Cologne after Passion UA’s Riga loss
  • eSports

Team Liquid round out Americas invite list for IEM Cologne after Passion UA’s Riga loss

ThePawn.com April 5, 2026 0
The GOTY Of 2026 Could Be A Fishing Game
  • News

The GOTY Of 2026 Could Be A Fishing Game

ThePawn.com April 5, 2026 0
Privacy Policy
  • Home
  • Watch Live
  • News
  • eSports
  • Blog
  • Reviews
  • Guides
  • Guild Login
  • Socials
  • Twitch
  • YouTube
  • Instagram
  • Twitter
  • Facebook
  • Kick.com
Copyright © All rights reserved. | MoreNews by AF themes.