Skip to content

ThePawn02

Gaming and Streaming Content

  • eSports
  • Guides
  • Headlines
  • News
  • Reviews
  • Uncategorized
Primary Menu
  • Home
  • Watch Live
  • News
  • eSports
  • Blog
  • Reviews
  • Guides
  • Guild Login
    • Guild Mentality
    • The Zealots
    • Malign
  • Socials
    • Youtube Channel
    • Twitch Channel
    • Kick.com
    • Twitter
    • Instagram
    • Facebook
Subscribe
  • Home
  • 2026
  • January
  • Death Howl Review – A Spirited Shuffle
  • Reviews

Death Howl Review – A Spirited Shuffle

Death Howl Review - A Spirited Shuffle
ThePawn.com January 12, 2026 4 minutes read
Death Howl Review – A Spirited Shuffle

Game Informer Reviews

Reviewed on:
PC

Platform:
PlayStation 5, Xbox Series X/S, Switch, PC

Publisher:
11 Bit Studios

Developer:
The Outer Zone

Rating:
Teen

Death Howl is a turn-based, grid-based Soulslike deckbuilder, but despite this dizzyingly long chain of subgenres, the game comes together well, with a tight, satisfying gameplay loop. Its themes of grief are well-handled, its sidequests are unique and challenging, and it continued to introduce fun new mechanics even dozens of hours into my 45-hour playthrough.

Game Informer Reviews

Ro, Death Howl’s protagonist, journeys into the spirit world after a tragic accident separates her from her son. In her quest to get him back, she seeks help from the land’s four great spirits to reach the summit of the howling mountain. Along the way, she encounters a variety of quirky, surreal spirits, most of which she has to defeat in combat. The story of journeying into the land of the dead has been told many times throughout human history, and while Death Howl’s structure isn’t particularly novel, its execution is. Its muted color palette; dark, brooding soundtrack; and distinct monster designs establish a singular aesthetic identity I couldn’t get enough of.

The vast majority of Death Howl is its brutal combat. While invoking From Software’s Dark Souls as an inspiration has been commonplace for nearly a decade, Death Howl more than earns the comparison. Defeating enemies earns titular death howls, which are used to unlock new cards or abilities. Every combat encounter has the potential to be deadly, and with limited checkpoints, it takes skill to conserve your health across several battles. Equally challenging are the massive, grotesque bosses, each with irregular body shapes and environments that make each face-off memorable.

Game Informer Reviews

Across four realms, you’ll assemble an arsenal of cards that do damage, inflict status conditions, or even summon allies. Perhaps Death Howl’s cleverest trick is nerfing cards by increasing their costs outside their home realms, making your favorite deck in one area completely unviable in the next. Each realm is built around a different mechanic, like discarding or taking damage, with isolated skill trees as well. There’s also the overwhelm feature, which differs by realm and can provide vital boosts by repeating a realm’s favored action over time. A realm built around movement, for instance, rewards you for playing as many cards as possible by giving Ro the ability to charge up a massive blast of damage. I like that the realm system encourages the player to experiment, while also keeping their relative power low enough that the world always feels dangerous.

Death Howl’s sidequests are also stellar. Each occurs when Ro encounters a spirit in need of something, and the quest begins when she’s granted a specific quest card. These disable fast travel and can’t be removed from your deck unless you want to abandon the quest. Each has a quest-specific mechanic that can either help or hinder you; my favorite quest granted me a card that heals me – something you can usually only do situationally – and had me clear out a whole area without resting to heal at a checkpoint. I loved tackling these bespoke situations, and the rewards are always worth it.

Game Informer Reviews

In the opening hours, I didn’t love Death Howl. I found combat frustrating until I took a step back and focused on grinding death howls on the skill tree, which gives the player a substantial power boost and helps to focus their decisions during battle. Not only did my experience vastly improve, but I was amazed to find that I fell in love with the gameplay again and again with each realm’s new mechanics. Even the final area is uniquely rewarding, not only because it brings the story to a satisfying conclusion, but because it allows me to feel that sense of discovery one last time.

Death Howl is cohesive and well-crafted. The game’s dour tone complements its surreal art style and soundtrack. Its myriad genres coalesce into consistently engaging combat and tactics. But most of all, across story and gameplay, Ro’s journey taught me to embrace obstacles to overcome them. Having reached its end, it’s a journey I’m glad to have taken.

GI Must Play

Score:
8.75

About Game Informer’s review system

feedzy_import_tag

About the Author

ThePawn.com

Administrator

Visit Website View All Posts

Post navigation

Previous: A Star Citizen fan filed a lawsuit arguing CIG is breaking UK consumer protection laws
Next: Total Chaos Review – A Haunting Catharsis

Related News

Daemons of the Shadow Realm Premiere Review  feedzy_import_tag
  • Reviews

Daemons of the Shadow Realm Premiere Review feedzy_import_tag

ThePawn.com April 4, 2026 0
For All Mankind Season 5, Episode 2 Review  feedzy_import_tag
  • Reviews

For All Mankind Season 5, Episode 2 Review feedzy_import_tag

ThePawn.com April 3, 2026 0
The Pitt Season 2, Episode 13: “7:00 PM” Review  feedzy_import_tag
  • Reviews

The Pitt Season 2, Episode 13: “7:00 PM” Review feedzy_import_tag

ThePawn.com April 3, 2026 0

Latest YouTube Video

Check out these awesome streamers

ThePawn02 on twitch

From Gamewatcher

  • Fight off hordes of zombies with your friends in Humble's 'Fight 4 Your Friends' Bundle
  • Marathon Review
  • Fatal Frame II: Crimson Butterfly Remake Review
  • Marathon Patch Notes and Roadmap of Updates
  • Resident Evil Requiem Review

From IGN

  • The Best Deals Today: Final Fantasy VII Remake Intergrade, Super Mario Galaxy + Super Mario Galaxy 2, and More
  • We Sat Down With Riot Senior Designer Jon Moormann at PAX East and Talked All Things Riftbound
  • Will Starfield Ever Get a Cyberpunk-Style Renaissance?
  • Crimson Desert Gets More Storage Space, a Headgear Visibility Option, and Even a Toggle for Previous Movement Controls in Patch 1.02.00
  • Genius RollerCoaster Tycoon 2 Player Makes Longest Rollercoaster Ever Built, Manipulates Guests Into Staying Just Happy Enough to Ride It for 1.947 x 10²²⁷ Years

From eSports Insider

  • “How do you fix EMEA?” The VCT EMEA is falling behind, but can it catch up?
  • 2XKO is not going to last in the FGC, and it’s Riot Games’ fault
  • The Ruler scandal explained: South Korea’s explosive reaction to what seems like, well, not a big deal
  • Is the Apex Legends esports scene dying? There’s a reason ImperialHal is considering leaving
  • Does G2 Esports’ run at First Stand 2026 mean the gap between Western and Eastern teams in LoL Esports is closing? Maybe

.

You may have missed

Call Of Duty Pro Gets Dropped From His Team After Unsolicited Sexts Leak: ‘Sorry I Have A Real Life’
  • News

Call Of Duty Pro Gets Dropped From His Team After Unsolicited Sexts Leak: ‘Sorry I Have A Real Life’

ThePawn.com April 4, 2026 0
Datamined Elden Ring cutscene gives more clues about DLC villain Miquella’s original story
  • News

Datamined Elden Ring cutscene gives more clues about DLC villain Miquella’s original story

ThePawn.com April 4, 2026 0
Our first look at Alex Garland’s Elden Ring movie might be in this leaked set footage from a lucky fan in the UK
  • News

Our first look at Alex Garland’s Elden Ring movie might be in this leaked set footage from a lucky fan in the UK

ThePawn.com April 4, 2026 0
A new Crimson Desert patch adds the only RPG feature that matters: A hide helmet button
  • News

A new Crimson Desert patch adds the only RPG feature that matters: A hide helmet button

ThePawn.com April 4, 2026 0
Privacy Policy
  • Home
  • Watch Live
  • News
  • eSports
  • Blog
  • Reviews
  • Guides
  • Guild Login
  • Socials
  • Twitch
  • YouTube
  • Instagram
  • Twitter
  • Facebook
  • Kick.com
Copyright © All rights reserved. | MoreNews by AF themes.