
Pokemon Scarlet & Violet Switch 2 Review - More To Chewtle On
Switch 2 Version Update: With the launch of the Nintendo Switch 2, Pokemon Scarlet and Violet have received a much-needed performance boost. The free update adds 4K visuals while docked and a rock-solid 60 frames per second for both docked and handheld play. After several hours of testing, both Scarlet and Violet run and play significantly better. A stormy Casseroya Lake in the northwestern part of Paldea was particularly taxing on the original Switch and, even after a handful of updates, I dreaded going to that lake to collect items or shiny hunt. Now, on the Switch 2, it runs flawlessly regardless of where you are in the world. Additionally, the lengthy loading times have been reduced to a few seconds.
Despite these improvements, Pokemon Scarlet and Violet still isn’t the most visually appealing Pokemon game to date. The world feels bland and barren, and character models–outside of the wonderfully detailed and expressive Pokemon–are simplistic and wooden. Despite the 4k resolution, there are still plenty of low-quality textures and visual bugs can occur during battle. It’s a shame given how strong the visual identity is for something like Pokemon Let’s Go! Pikachu and Eevee or even Pokemon: Legends Arceus, which received a fair bit of criticism for its visuals as well.
Though, oddly enough, the number of Pokemon that can appear on-screen has increased significantly, making Paldea feel slightly more lively. This is especially good news for shiny-hunting sickos like me as it’s much easier to spawn and spot a rare Pokemon.