
A buffet of stats awaits.
You know what gamers love? Information. Not me. Personally, I think whatever goes on in the black confines of my PC tower is none of my business—fans spin up, fans spin down, sometimes something beeps. It’s a strange and arcane world I have no truck with, but I’m an outlier. Most folks out there want to know how many frames they’re getting, what kind of load their GPU and CPU are under, and just what the hell is eating up all that RAM (it’s Chrome).
But the one gaming tool 99% of us have installed—Steam—has been pretty naff at showing us all that stuff up to now: its in-game FPS overlay consisted of a teeny-tiny frame counter in the corner of your screen, often barely visible against the background of whatever you happen to be playing. But as of yesterday’s Steam client beta update, that function has now been supercharged. Farewell, In-Game FPS Counter. Hello, In-Game Overlay Performance Monitor.
I’ve had a muck about with it, and it’s pretty neat. In place of the plain-jane FPS tracker of yesteryear, Steam will now show you, at the highest level of detail, the current FPS divided into ‘real’ and generated (think DLSS) frames, an FPS graph, your GPU load and temp, CPU load, and RAM usage. Like before, you can stick it in any corner of your screen, and also set the text contrast and background opacity to make sure you can actually see it against whatever game you’ve got going.
To Steam Deck users, it’ll be very familiar—it’s almost (almost) identical to the Deck’s level 2 performance overlay. Valve has put out a whole breakdown of what each section is measuring if you want to get into the nitty-gritty.
It’s good stuff, and hopefully means fewer of us will have to go out and install third-party programs to get a proper insight into what’s going on with our games in future, but it’s not the only thing Steam’s stuck in a beta recently. As spotted by GamingOnLinux, Valve recently altered the beta client’s default Linux settings: henceforth, Steam’s Proton compatibility layer—the black magic that lets your Windows games work on Linux-based OSes like the Deck’s SteamOS—is available for your entire library by default.
Previously, Proton would only work by default for games that had been specifically verified as working, and users would have to flick a toggle in settings to enable it for anything else, causing a bit of a kerfuffle when people who didn’t know about the setting found themselves inexplicably unable to run certain Windows games on their Linux distros. Now Proton just works for anything without a native Linux box right out of the box, so long as users are on the latest Steam client beta.
If you, too, would like to enter a brave new world of robust HUD settings and Proton-by-default, you can head to the Interface section in your Steam client preferences and opt into the Steam Beta Update under Client Beta Participation. Not me, though. There are some things man wasn’t meant to know.
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