
Games from Remedy Entertainment—like Alan Wake 2, Control, and Max Payne—tend to be single player, third-person, linear adventures with cutscenes, lots of dialogue, and endings. FBC: Firebreak isn’t like those past games at all. And while it might disappoint some Remedy fans, I’m excited to see the studio doing…Read more...
Games from Remedy Entertainment—like Alan Wake 2, Control, and Max Payne—tend to be single player, third-person, linear adventures with cutscenes, lots of dialogue, and endings. FBC: Firebreak isn’t like those past games at all. And while it might disappoint some Remedy fans, I’m excited to see the studio doing…