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  • 2025
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  • Elden Ring Nightreign Release Date Confirmed
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Elden Ring Nightreign Release Date Confirmed

Elden Ring Nightreign Release Date Confirmed
ThePawn.com February 12, 2025 3 min read
Elden Ring Nightreign Release Date Confirmed

Elden Ring Nightreign Release Date Confirmed

Elden Ring Nightreign launches on May 30, 2025 priced $40 across PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, and PC via Steam, publisher Bandai Namco has confirmed.

Confirmation of the release date comes ahead of the Elden Ring Nightreign network test, which kicks off on PlayStation 5 and Xbox Series X and S only on February 14 and ends February 17, with various session times planned. This means you won’t be able to play the network test throughout the entire four days, rather during five three-hour periods.

Elden Ring Nightreign network test session timings:

  • February 14: 3am-6am PT / 6am-9am ET
  • February 14: 7pm-10pm PT / 10pm-1am ET
  • February 15: 11am-2pm PT / 2pm-5pm ET
  • February 16: 3am-6am PT / 6am-9am ET
  • February 16: 7pm-10pm PT / 10pm-1am ET

The network test is a “preliminary verification test in which the selected testers play a portion of the game prior to the full game launch,” Bandai Namco said. “This large-scale Network Stress Test is designed to evaluate various aspects of the online system’s functionality and performance. We are looking forward to your cooperation to make Elden Ring Nightreign even better.”

Elden Ring Nightreign is FromSoftware’s standalone co-operative spin-off set in a world parallel to that of 2022’s Elden Ring. The network test will allow three players to team up and take their chosen Nightfarers to battle “against new terrors, and explore an ever-changing map to defeat increasingly challenging bosses and ultimately take on the Nightlord,” Bandai Namco added, before confirming the network test features a three day-and-night cycle squads must try to outlast.

Here’s the official blurb:

The all-new adventure in Elden Ring Nightreign begins at the Roundtable Hold, set in a universe parallel to the events of Elden Ring. Players must choose from eight unique characters, each with their own abilities and powerful Ultimates. Their journeys take them to Limveld, an ever-changing environment, where they will have to make split-second decisions when it comes to combat and exploration in the face of a night cycle that shrinks the map with the coming Night’s Tide.

At the end of each night, players will face a powerful boss and, if victorious, awaken to bigger challenges. Each session will culminate in the third night when they must face off against the chosen Nightlord. Individuals can fight the night alone, but strength will come in numbers. Nightfarers must learn to cooperate to take down these challenges, combining their unique abilities together for an unparalleled experience. All is not lost for those who fall in defeat. Unsuccessful runs will grant players relics to allow them to customize and upgrade their characters tailored to their personal play styles.

Elden Ring Nightreign is unlike any experience created before by FromSoftware, Inc. In this condensed action RPG, players will never experience the same journey twice as enemies, rewards, and Limveld itself are ever-shifting and evolving with each new session. Defeating greater enemies and venturing into the more dangerous parts of the map will uncover more powerful weapons and greater Rune rewards. Finding Sites of Grace gives each hero a chance to level up and gain crucial power. With each session-based adventure being akin to playing through an open-air dungeon, every journey provides an opportunity to grow lasting stat bonuses. Successful runs against the night bring players ever closer to defeating the Nightlord and unraveling the story behind each Nightfarer in this parallel world.

Last year IGN had the opportunity to visit FromSoftware and go hands-on with an early build of Elden Ring Nightreign. We came away impressed, stating that Elden Ring Nightreign “takes the cautious dungeon crawls of Elden Ring and turbocharges them into propulsive, slash ‘n’ dash speedruns.”

Check out IGN’s interview with game director Junya Ishizaki for even more on Elden Ring Nightreign.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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