Gravity Forge, a Dieselpunk ‘Horde-Slaying Movement Shooter’, Announced

Gravity Forge, a Dieselpunk 'Horde-Slaying Movement Shooter', Announced

Gravity Forge, a Dieselpunk 'Horde-Slaying Movement Shooter', Announced

Developer Relay has announced Gravity Forge, a new third-person co-op-supporting “horde-slaying movement shooter” powered by Unreal Engine 5 that puts you in the shoes of a parkour-expert assassin who can manipulate gravity (including walking on walls), create gravity wells, and more in a dieselpunk setting. It’s in development for PC. Check out the first trailer above and the first screenshots in the gallery below.

Relay describes how they’re aiming to set their game apart: “Gravity Forge offers the player an extra degree of freedom in both movement and combat. The environment becomes a weapon. You can walk on walls, create gravity wells, change properties of the environment (gravity, size, mass), and discover new ways to interact with the world. This is a spatial shooter, spatial imagination is your best weapon.”

Here’s how they describe what they’re going for with combat: “Imagine the Prince of Persia with a machine gun. Or Doomguy with a katana and the fluid fast movement of a Warframe. Combine that with the cinematic flair of bullet-time action from Max Payne and you will get an idea of how Gravity Forge plays.”

Gravity Forge is set in the dieselpunk city of Gaston City, where you play as Elsa, a treasure-hunter whose big heist goes bad, leaving her to deal with the consequences of the “Living Magnet” technology she’s unleashed.

Wishlist Gravity Forge on Steam if you’re interested in following its progress.

Ryan McCaffrey is IGN’s executive editor of previews and host of both IGN’s weekly Xbox show, Podcast Unlocked, as well as our monthly(-ish) interview show, IGN Unfiltered. He’s a North Jersey guy, so it’s “Taylor ham,” not “pork roll.” Debate it with him on Twitter at @DMC_Ryan.

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