Riot dispels LoL ‘pillar design’ myth everyone thought meant some champs stayed weak

Riot dispels LoL ‘pillar design’ myth everyone thought meant some champs stayed weak

Riot dispels LoL ‘pillar design’ myth everyone thought meant some champs stayed weak

Riot Games has driven a dagger straight through one of the League of Legends community’s longest-held beliefs: That the developers purposefully ignores champions deemed “balance pillars” to build the metagame around them.

In theory, the massive League roster—there’s nearly 170 playable characters these days—having several core champions Riot can use as wayfinders makes a little sense; grounding the game’s constant balance patches would help design philsophy. In practice, however, there’s no such thing as “balance pillar” champs, with Rioter GalaxySmash shooting down the claim when it was mentioned after Patch 14.16’s big release.

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