A game’s physics system being directly tied to the FPS is not a new thing. However, it’s a rare occurrence in the world of live-service titles, and The First Descendant is the latest example where your FPS can help improve your damage output.
First spotted by PC Guide, The First Descendant‘s servers might be wired in a particular way that allows individual machines to report to them faster than others, based on how well the game performs. Having higher FPS means your bullets will register faster on the server side, thus increasing your overall firerate and damage per second. YouTuber Rychews Games tested this theory on July 18 and found that weapon firerates are directly tied to the FPS with proportional calculations that show massive differences between low and high FPS.