The First Descendant devs quickly change matchmaking rules after early backlash
The First Descendant players have had their matchmaking prayers answered today after Nexon announced it will be implementing player pairing changes for Hard Mode activities, including Infiltration Operations and Void Intercepts.
Nexon confirmed public matchmaking is on its way for endgame activities in a post on X (formerly Twitter) on July 9, as well as a short statement in The First Descendant‘s Discord server. It comes after days of complaints from speedy players who had reached the tough but rewarding Dungeons after the main story but realized there was no matchmaking system, which forced them to link up with other players through world chat or third-party apps.