Larian boss: Baldur’s Gate 4 ideas were ‘pushed around’ before passion problem stopped devs

Larian boss: Baldur’s Gate 4 ideas were ‘pushed around’ before passion problem stopped devs

Larian boss: Baldur’s Gate 4 ideas were ‘pushed around’ before passion problem stopped devs

With how hugely successful Larian Studio’s Game of the Year hit Baldur’s Gate 3 ended up being, it surprised many fans to hear they would be sheathing the sword instead of making Baldur’s Gate 4—though the sequel was discussed at one stage.

While the developers did toss around BG4 sequel ideas, Larian’s lead narrator Adam Smith revealed while speaking to GamesRadar recently, the early discussions “didn’t excite anyone” and when everyone agreed that there there was no inspiration striking and nothing to build on beyond what they’d already done, it was shelved.

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