Destiny 2’s Into The Light update is a huge success if rising playercounts and glowing community praise is anything to go by. Its random weapon rolls and new attunement system have been so well received, in fact, it has reignited player ire around the prevalence of the game’s crafting system.
In a post today, content creator Skarrow9 lamented at just how much crafting, introduced to Destiny 2 in The Witch Queen, has “absolutely killed” the game’s loot incentive. It isn’t the first time crafting has come under fire for its impact on the grind, but Into The Light’s reward format was what really highlighted the issue for Skarrow. “I honestly haven’t had this much fun looking for guns in so long,” he wrote.