Ubisoft really wants you to know Skull and Bones ‘will deliver in the long run’

Ubisoft really wants you to know Skull and Bones ‘will deliver in the long run’

Ubisoft really wants you to know Skull and Bones ‘will deliver in the long run’

Ubisoft chief executive Yves Guillemot has hit back at growing concerns around Skull and Bones‘ hefty price tag and its live-service model in the company’s latest conference call, promising the long-awaited pirate title will definitely “deliver in the long run.”

Guillemot fielded several questions on Skull and Bones and its early release during Ubisoft’s Feb. 8 call, and after hearing about players’ concerns, dubbed the game “quadruple-A.” Considering Ubisoft allegedly spent over $200 million on the project, it might as well be, and Guillemot confidently claimed that players will recognize “how vast and complete” Skull and Bones is. The executive finished by promising Skull and Bones would “deliver in the long run”—a claim seemingly backed up by the company already sharing its 2024 plans for the new sea-venturing title, which includes at least four major content updates.

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