Skip to content

ThePawn02

Gaming and Streaming Content

  • eSports
  • Guides
  • Headlines
  • News
  • Reviews
  • Uncategorized
Primary Menu
  • Home
  • Watch Live
  • News
  • eSports
  • Blog
  • Reviews
  • Guides
  • Guild Login
    • Guild Mentality
    • The Zealots
    • Malign
  • Socials
    • Youtube Channel
    • Twitch Channel
    • Kick.com
    • Twitter
    • Instagram
    • Facebook
Subscribe
  • Home
  • 2026
  • February
  • The White House is a radioactive crater in Fallout 3 because there were no quests there, so why build it? ‘It is our version of [Indiana Jones] shooting the guy rather than pulling out his whip and going into a fight’
  • News

The White House is a radioactive crater in Fallout 3 because there were no quests there, so why build it? ‘It is our version of [Indiana Jones] shooting the guy rather than pulling out his whip and going into a fight’

"There was no gameplay around the White House."
ThePawn.com February 17, 2026 4 minutes read
The White House is a radioactive crater in Fallout 3 because there were no quests there, so why build it? ‘It is our version of [Indiana Jones] shooting the guy rather than pulling out his whip and going into a fight’

Bethesda worthies have recently been on the interview circuit, reminiscing about all the good times when the studio was making Fallout games (note: it has been 11 years since a singleplayer Fallout game, and eight since the release of Fallout 76). Game Informer’s excellent oral history of Fallout is one of the best, not least because we get to hear design lead Emil Pagliarulo recall that time he thought having an entire subway system under DC would be cool… until he realised endless underground tunnels were dull as hell.

One of the most interesting topics is the setting, with many at Bethesda delighted to work on a destroyed Washington DC because lots of them lived there. “It’s cool to work in an area that you’re deeply familiar with, because then you can include things that [other] people may not be familiar with, unless they live here,” lead artist Istvan Pely told PCG recently.

Washington DC isn’t exactly short of landmarks, but this in itself forced the team into some choices about what parts they would actually build. Behind the scenes, much of Fallout 3’s wasteland was being constructed using modular assets but, obviously, that’s not suitable for an iconic building that most players will already have an idea of.

“Our team was small and a lot of architecture was built out of kits,” says Pely. “You know, we had modular buildings and we could flesh out the world with office buildings and suburban buildings and stuff like that. But when it came to the iconic—like the Jefferson Memorial, the Capitol, and all that—those were unique pieces of art that would take an artist a while to make.”

For studio head Todd Howard, what mattered was the setting having that basis in reality that allows the player to “reach and touch the world.” Then the player “probably wants to go to a few places and see what they look like, but you still don’t know this world. If [the setting is] something that’s completely unknown, like, you don’t know what you’re going to find at all, you have no pre-thought of that area, I don’t think it works as well for a Fallout game, as opposed to, ‘Oh, I can’t wait to see what this landmark looks like, or this landmark looks like!'”

All of which led to an amusing decision around the White House, which has a good shout of being the single most iconic landmark in America’s capital.

Fallout 3

(Image credit: Bethesda Softworks)

“There was no gameplay around the White House,” says Pely. “Level design never said, ‘Hey, we want to do this here,’ so it was easy to overlook; usually if the designers don’t request some assets to build out the [design], it doesn’t get made. And then we’re like, we can’t ignore [the White House], so it was, like, ‘Put a crater there. People will buy it.’

“Of course,” laughs Pely, “it is our version of [Indiana Jones] shooting the guy rather than pulling out his whip and going into a fight.”

I must confess, I always thought this was an awesome bit of world-building in Fallout 3 rather than a bit of a clever dodge. After all, the whole idea is that the world as we knew it got embroiled in a nuclear war that wiped out most of humanity: it just made sense to me that the White House was no longer standing, same way as I probably wouldn’t expect to see the Kremlin survive.

There’s plenty more across these various interviews, and in terms of how the sausage gets made I particularly enjoyed Todd Howard’s recollection that the big inspiration for VATS was Burnout 2’s Crash mode. And the fact that Bethesda thought people would enjoy the game ending in a full stop: “They hated it!“

2026 games: All the upcoming games
Best PC games: Our all-time favorites
Free PC games: Freebie fest
Best FPS games: Finest gunplay
Best RPGs: Grand adventures
Best co-op games: Better together

feedzy_import_tag feedzy_import_tag

About the Author

ThePawn.com

Administrator

Visit Website View All Posts

Post navigation

Previous: Almost a Year On, Assassin’s Creed Shadows Post-Launch Support Continues With the Addition of a Jump Button
Next: Report: Escapist And Other Gaming Sites Slash Staff As Gambling Firm ‘Pivots To AI’

Related News

Major investor is ‘shocked and sad’ that the games industry is ‘demonizing’ generative AI
  • News

Major investor is ‘shocked and sad’ that the games industry is ‘demonizing’ generative AI

ThePawn.com March 14, 2026 0
The lyrics to the rap song about John McAfee, annotated
  • News

The lyrics to the rap song about John McAfee, annotated

ThePawn.com March 14, 2026 0
Marathon’s murderous audio change was an ‘overcorrection,’ Bungie admits, promises to pull it back in an upcoming update
  • News

Marathon’s murderous audio change was an ‘overcorrection,’ Bungie admits, promises to pull it back in an upcoming update

ThePawn.com March 14, 2026 0

Latest YouTube Video

Check out these awesome streamers

ThePawn02 on twitch

From Gamewatcher

  • Monster Hunter Stories 3: Twisted Reflection Console Commands and Cheats
  • Defender of the Crown: The Legend Returns Release Date, Gameplay, Platforms & More - Latest News
  • Best Fatal Frame II: Crimson Butterfly Remake Mods
  • Fatal Frame II: Crimson Butterfly Remake Review
  • Resident Evil Requiem Review

From IGN

  • Slay the Spire 2 Early Access Review
  • Arc Raiders Boss Says Bungie Did a 'Really Good Job' Addressing Feedback After 'Heavily Criticized' Marathon Playtest
  • Embark CEO Says 'Some' Arc Raiders AI Voice Lines Were Re-Recorded by Humans Post-Launch: 'There Is a Quality Difference'
  • 'It Is Getting Very Hard to Keep Players From Going All Over the Place' — Yes, the Donkey Kong Bananza Devs Are Watching Your Speedruns
  • "If We Know People Want It, Never Say Never" - The Simpsons Showrunner Offers New Hope for Hit & Run Sequel

From eSports Insider

  • PGL commits $22m to Tier 1 Counter-Strike in 2027 and 2028
  • Crazy Raccoon unveils OWCS roster for 2026
  • FURIA and Gentle Mates suffer VALORANT Masters Santiago elimination
  • MOUZ and Team Spirit qualify for ESL Pro League Season 23 playoffs
  • JD Gaming secures the last spot for First Stand 2026

.

You may have missed

Cyberpunk TCG Already Feels Unlike Any Other Card Game Out There, and I Can’t Wait to Play More
  • Headlines

Cyberpunk TCG Already Feels Unlike Any Other Card Game Out There, and I Can’t Wait to Play More

ThePawn.com March 14, 2026 0
Little Nightmares VR: Altered Echoes’ New Perspective Breathes New Life Into a Winning Formula
  • Headlines

Little Nightmares VR: Altered Echoes’ New Perspective Breathes New Life Into a Winning Formula

ThePawn.com March 14, 2026 0
“If We Know People Want It, Never Say Never” – The Simpsons Showrunner Offers New Hope for Hit & Run Sequel
  • Headlines

“If We Know People Want It, Never Say Never” – The Simpsons Showrunner Offers New Hope for Hit & Run Sequel

ThePawn.com March 14, 2026 0
‘It Is Getting Very Hard to Keep Players From Going All Over the Place’ — Yes, the Donkey Kong Bananza Devs Are Watching Your Speedruns
  • Headlines

‘It Is Getting Very Hard to Keep Players From Going All Over the Place’ — Yes, the Donkey Kong Bananza Devs Are Watching Your Speedruns

ThePawn.com March 14, 2026 0
Privacy Policy
  • Home
  • Watch Live
  • News
  • eSports
  • Blog
  • Reviews
  • Guides
  • Guild Login
  • Socials
  • Twitch
  • YouTube
  • Instagram
  • Twitter
  • Facebook
  • Kick.com
Copyright © All rights reserved. | MoreNews by AF themes.