
As Written! Funcom's survival MMO goes into full launch today.
At long last, Dune: Awakening is here. While people who purchased the more expensive editions have been playing since June 5, today is the day Funcom’s survival MMO goes into full launch. As written! As of 7:00 am PST the game is officially out and the servers are up.
I’ll keeping tabs on the launch, the community reaction, and anything that comes up during Dune: Awakening’s launch. If you want to see how servers are coping with the influx of new players and keep up with the latest news, check back often!
Dune: Awakening review-in-progress: Fun in the sun
I know, I know, it’s way to early to even think about a proper review since I’ve only been playing since Thursday and this is an MMO that’s meant to be played for hundreds of hours. But I thought I’d put together a few early thoughts covering my first 25 hours of the game. There’s plenty more to come!
In short: I’m having fun. For a bit more elaboration, read my Dune: Awakening review-in-progress.
Players are already riding sandworms—even though that’s not an actual feature
Spotted this yesterday, but players have already figured out how to ride sandworms, even though Funcom expressly said that wasn’t going to be a feature in Dune: Awakening (yet). Turns out, if you use the right combo of skills and gear, you can tempt the worm to charge, avoid it’s gaping maw, and leap onto its back for a ride.
Here’s video to prove it. Lisan al-Gaib!