
Borderlands 4 State of Play April 2025: Everything Announced

Gearbox Software just wrapped up its Borderlands 4 State of Play, revealing 20 minutes of new gameplay and details from its highly anticipated looter shooter.
The presentation hops right into the action with the promise that the 2025 Borderlands entry is the studio’s best and most grounded outing yet, promising major gameplay changes that range from new traversal abilities to loot drop formula changes. Gearbox managed to fill the 20-minute showcase with reveals about how Borderlands 4 ups the ante with new mechanics and refreshed existing features, and we’ve got all the highlights right here.
Movement Abilities
Every Borderlands title updates its traversal mechanics in new ways, and Borderlands 4 looks to be no different. We’ve seen hints of some of the new looter-shooter tools players will have at their disposal when its release date rolls around this September, but today’s gameplay footage gave us a clearer look at what’s to come.
Vault hunters can take advantage of a very Destiny-like midair hover this time around, giving players the freedom to shoot while airborne or reach faraway ledges. There’s also a grappling hook that can be used for both combat and exploration, as well as a dash for those last-second dodges. Vehicles, of course, continue to be a major component in Borderlands 4, too, and this time around, it appears we’ll have the freedom to spawn our rides, including the new Digirunner, wherever we please.
Guns and Manufacturers
We’ve gotten a taste of the new Vault Hunter traversal mechanics in previous showcases, but today’s State of Play really put the gun manufacturers in the spotlight. There’s a total of eight companies supplying players’ adventure this time around, meaning three new ones – Order, Ripper, and Daedalus – will be behind some of Borderlands 4’s new toys.
Like the other returning manufacturers, each newcomer features unique weapon designs and abilities. Borderlands 4 is taking things one step further, however, by introducing a new spin on its existing gun mechanics: the Licensed Parts System. Gun can now be comprised of a variety of different parts from different manufacturers, meaning you can find an assault rifle with elemental components developed by Maliwan, an ammo clip made by Torgue, and a shield from Hyperion. Higher rarity weapons come with more parts, making that quest for big loot drops more crucial than ever.
Story
The Borderlands 4 State of Play follows two Vault Hunters: Vex the Siren and an exosuit-wearing former Tediore soldier named Rafa. The former playable character uses Siren abilities to conjure beings to help in battle, while the latter builds tools like Ark Knives to tear enemies apart on the fly. Today’s gameplay sees the duo fighting through cold, open arenas throughout the Terminus Range, one of four zones to explore on the planet Kairos.
Borderlands 4 will follow the series’ trend of running into old faces while introducing new ones. Some familiar names that showed up during today’s State of Play include Moxxi, Zane, Amara, and, of course, Claptrap, though there were also a few hints that we might learn more about Lilith, too. New characters include a towering, armored individual named Rush and a helpful robot named Echo 4. The handy robot companion will follow players for the duration of Borderlands 4, aiding with exploration by scanning environments, hacking, and leading lost Vault Hunters to their next objective.
Multiplayer
Borderlands 4 players will be happy to hear Gearbox has made an attempt to streamline the co-op process this time around. In addition to what it calls “an improved lobby system,” it should be easier to join up with friends at a moment’s notice. Crossplay will be available at launch, too, with all loot instanced for each player and dynamic level scaling meaning you’ll have freedom with friends on any platform.
Customization within your parties goes even further, as Gearbox has implemented a feature that allows everyone to have their own difficulty settings separate from one another. Making the journey with friends easier is split screen couch co-op, which will be available at launch, as well as an addition that allows players to fast travel to their buddies if someone gets lost.
Borderlands 4 also features a lower chance for Legendary loot drops, dense new skill trees, and so much more. Rep Kit gear will have players choosing between a quick revive and temporary combat buff, while Ordnances give fans the option to fill a cooldown weapons slot with either grenades or unique heavy weapons. There’s also Enhancements, which replace Artifacts in favor of gifting bonuses to guns from specific manufacturers.
Borderlands 4 recently moved up its PC via the Epic Games Store, PlayStation 5, and Xbox Series X | S release date 11 days from September 23 to September 12. A Nintendo Switch 2 version is due out at an unspecified point later in the year, too.
Despite speculation from fans, Gearbox boss Randy Pitchford says the scheduled shake up has nothing to do with the long-awaited release date of Take-Two Interactive’s Grand Theft Auto 6. Expect to learn more about Borderlands 4 as we wait for Gearbox to reveal more about its upcoming hands-on gameplay event in June.
Michael Cripe is a freelance contributor with IGN. He’s best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).