Skip to content

ThePawn02

Gaming and Streaming Content

  • Blog
  • Editor's Picks
  • eSports
  • Guides
  • Headlines
  • News
  • Reviews
  • Uncategorized
  • Website Update
Primary Menu
  • Home
  • Watch Live
  • News
  • eSports
  • Blog
  • Reviews
  • Guides
  • Guild Login
    • Guild Mentality
    • The Zealots
    • Malign
  • Socials
    • Youtube Channel
    • Twitch Channel
    • Kick.com
    • Twitter
    • Instagram
    • Facebook
Subscribe
  • Home
  • 2025
  • February
  • Dragon Age Co-Creator Offers EA Some Advice: Follow Baldur’s Gate 3 Developer Larian’s Lead
  • Headlines

Dragon Age Co-Creator Offers EA Some Advice: Follow Baldur’s Gate 3 Developer Larian’s Lead

Dragon Age Co-Creator Offers EA Some Advice: Follow Baldur’s Gate 3 Developer Larian’s Lead
ThePawn.com February 7, 2025 4 min read
Dragon Age Co-Creator Offers EA Some Advice: Follow Baldur’s Gate 3 Developer Larian’s Lead

Dragon Age Co-Creator Offers EA Some Advice: Follow Baldur’s Gate 3 Developer Larian’s Lead

Former BioWare developers have offered their thoughts on Dragon Age: The Veilguard and recent comments from the CEO of EA about its relative failure.

During a financial call, EA boss Andrew Wilson said Dragon Age: The Veilguard failed to “resonate with a broad enough audience.”

Last week, EA restructured Dragon Age developer BioWare to focus on Mass Effect 5 only, meaning some who worked on The Veilguard were moved to projects at other EA studios, while other staff were laid off.

The decision followed EA’s announcement that Dragon Age: The Veilguard had underperformed on its expectations for the long-awaited action RPG. EA said Dragon Age “engaged” 1.5 million players during its recent financial quarter, which was down nearly 50% from the company’s projections.

IGN has chronicled some of Dragon Age: The Veilguard’s development challenges, including layoffs and the departure of several project leads at different stages. According to Bloomberg reporter Jason Schreier, BioWare staff believe it was a miracle Dragon Age: The Veilguard released a complete game “after EA forced live-service into it, then reversed course.”

Wilson, however, suggested BioWare’s role-playing games need to have “shared-world features and deeper engagement alongside high-quality narratives” to reach the success EA demands.

“In order to break out beyond the core audience, games need to directly connect to the evolving demands of players who increasingly seek shared-world features and deeper engagement alongside high-quality narratives in this beloved category,” Wilson said.

“Dragon Age had a high-quality launch and was well-reviewed by critics and those who played. However, it did not resonate with a broad enough audience in this highly competitive market.”

Most took Wilson’s comments to mean that if Dragon Age: The Veilguard had “shared-world features” and “deeper engagement,” it might have sold more copies. But, as IGN has reported, a development reboot, backed by EA, saw Dragon Age shift from the skeleton of a multiplayer game with repeatable quests, a tech base, and the outline of a story, to a full-blown single-player RPG.

Now, former prominent BioWare staff are having their say on social media. David Gaider, who created the setting for Dragon Age and was its narrative lead before leaving BioWare in 2016, said EA isn’t learning the right lessons from The Veilguard.

“There are certainly all sorts of lessons a company could learn from a game like Veilguard (I still haven’t played it, so I’m going off what other people have said), but ‘maybe it should have been live service’ being the takeaway seems a bit short-sighted and self-serving,” Gaider, now creative director at Stray Gods: The Roleplaying Musical developer Summerfall Studios, said.

“Not that there’s any shortage of that, when it comes to deciding why a game doesn’t do well. For the anti-woke crowd, for instance, there are woke games that do well and woke games that do poorly and only the ones that did poorly did so *because* they were woke. Says more about them than the game.”

Gaider then said EA should follow the lead of Baldur’s Gate 3 developer Larian and double-down on what Dragon Age did best. Baldur’s Gate 3 is of course a massive hit, and while it has multiplayer co-op, it is a predominantly single-player RPG experience.

“My advice to EA (not that they care): you have an IP that a lot of people love. Deeply. At its height, it sold well enough to make you happy, right? Look at what it did best at the point where it sold the most. Follow Larian’s lead and double down on that. The audience is still there. And waiting,” Gaider continued.

Gaider wasn’t the only former prominent Dragon Age developer to respond to Wilson’s comments. Mike Laidlaw, chief creative officer at Eternal Strands developer Yellow Brick Games and former creative director on Dragon Age, went further and said that he’d quit if forced to turn a much-loved single-player game into a purely multiplayer game.

“Look, I’m not a fancy CEO guy, but if someone said to me ‘the key to this successful single-player IP’s success is to make it purely a multiplayer game. No, not a spin off: fundamentally change the DNA of what people loved about the core game’ to me, I’d probably, like, quit that job or something,” he said.

Laidlaw continued: “Just thinking out loud, of course. Who’d be silly enough to demand something like that?

“…twice.”

The upshot of recent events is that Dragon Age now appears dead, and BioWare is fully focused on Mass Effect 5, which is led by series veterans including Mike Gamble, Preston Watamaniuk, Derek Watts, and Parrish Ley.

EA CFO Stuart Canfield touched on EA’s decision to restructure BioWare to focus on the next Mass Effect, which has reportedly involved cutting the 200-person studio down to less than 100 people.

“Historically, blockbuster storytelling has been the primary way our industry bought beloved IP to players,” Canfield said. “The game’s financial performance highlights the evolving industry landscape and reinforces the importance of our actions to reallocate resources towards our most significant and highest potential opportunities.”

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

About Post Author

ThePawn.com

See author's posts

Continue Reading

Previous: Nintendo Switch 2 Direct Shared By Super Smash Bros. Creator and Fans Are Going Wild Over a New Game
Next: Final Fantasy 14 promises crackdown on stalking exploits with actual solutions now, rather than politely asking the plugin creator to stop

Related News

Beat Saber Ends Support on PS4 and PS5 in Yet Another Blow for PSVR2
3 min read
  • Headlines

Beat Saber Ends Support on PS4 and PS5 in Yet Another Blow for PSVR2

ThePawn.com June 19, 2025
Dune: Awakening Patches Out Orni Squishing in PvP By Completely Removing The Ability to Damage Players and NPCs With Vehicles — And Not All Fans Are Happy About It
3 min read
  • Headlines

Dune: Awakening Patches Out Orni Squishing in PvP By Completely Removing The Ability to Damage Players and NPCs With Vehicles — And Not All Fans Are Happy About It

ThePawn.com June 19, 2025
Capcom to Reveal More Resident Evil Requiem and Pragmata in Showcase Next Week
2 min read
  • Headlines

Capcom to Reveal More Resident Evil Requiem and Pragmata in Showcase Next Week

ThePawn.com June 19, 2025

Latest YouTube Video

Check out these awesome streamers

ThePawn02 on twitch

From Gamewatcher

  • Roguelike 2D Action-Platformer Autogun Heroes: Supercharged Blasts Its Way to PC
  • Chrono Odyssey Preview
  • Warhammer 40,000: Space Marine Review
  • Dune: Awakening Review
  • Phasmophobia's biggest update yet called ‘Chronicle’ will be released in June

From IGN

  • Beat Saber Ends Support on PS4 and PS5 in Yet Another Blow for PSVR2
  • Gears of War: Reloaded Responds to Beta Complaints With More Maps and Modes For This Weekend's Test
  • Amazon Has Added Even More To Its MTG Sale on 2025 Booster Boxes and Bundles
  • Rematch Dev Explains What Went Wrong With Crossplay, Apologizes for Failing to Tell Players as Soon as It Knew It Wouldn’t Make Launch
  • Capcom to Reveal More Resident Evil Requiem and Pragmata in Showcase Next Week

From Kotaku

  • At Least One Band Is Bummed To Be Cut From THPS 3+4
  • The Nintendo Console Launches, Ranked From Worst To Best
  • Stellar Blade, As Told By Steam Reviews
  • Tips For Playing The Magic: the Gathering x Final Fantasy VII Commander Deck
  • 10 Shark Movies to Sink Your Teeth Into (That Aren’t Jaws)

.

You may have missed

Calling AI a threat to ‘human dignity, justice and labor,’ Pope Leo XIV of all people takes on Big Tech
3 min read
  • News

Calling AI a threat to ‘human dignity, justice and labor,’ Pope Leo XIV of all people takes on Big Tech

ThePawn.com June 19, 2025
Here’s another RTX 50-series graphics card with Noctua fans, proving once again they are catnip for PC hardware engineers
2 min read
  • News

Here’s another RTX 50-series graphics card with Noctua fans, proving once again they are catnip for PC hardware engineers

ThePawn.com June 19, 2025
At Least One Band Is Bummed To Be Cut From THPS 3+4
1 min read
  • News

At Least One Band Is Bummed To Be Cut From THPS 3+4

ThePawn.com June 19, 2025
North Korea’s only Steam user disappeared yesterday, but not to worry: They’re back and gaming harder than ever
3 min read
  • News

North Korea’s only Steam user disappeared yesterday, but not to worry: They’re back and gaming harder than ever

ThePawn.com June 19, 2025
Privacy Policy
  • Home
  • Watch Live
  • News
  • eSports
  • Blog
  • Reviews
  • Guides
  • Guild Login
  • Socials
  • Twitch
  • YouTube
  • Instagram
  • Twitter
  • Facebook
  • Kick.com
Copyright © All rights reserved. | MoreNews by AF themes.