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  • 2025
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  • Dragon Age: The Veilguard game director reportedly departs BioWare after 18 years at EA
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Dragon Age: The Veilguard game director reportedly departs BioWare after 18 years at EA

Corinne Busche joined EA in 2006, moving to Bioware in 2019.
ThePawn.com January 17, 2025 2 min read
Dragon Age: The Veilguard game director reportedly departs BioWare after 18 years at EA

Corinne Busche joined EA in 2006, moving to Bioware in 2019.

Dragon Age: The Veilguard’s game director, Corinne Busche, is said to be leaving BioWare after almost two decades at the company, according to multiple sources.

The first confirmation comes from journalist Jeff Grubb, who wrote in a post to X that “Corrine Busche, director of Dragon Age, really is leaving BioWare. But I don’t think EA is closing BioWare Edmonton. Was told there is nothing solid about that part of the rumor.” Eurogamer later confirmed the departure in a report, stating that “BioWare itself is otherwise unaffected by any other changes, contrary to rumour.” I’ve also reached out to BioWare for comment, and I’ll update this article if I receive a response.

Busche’s departure comes after 18 years at EA—joining the company in 2006, and transferring to BioWare in 2019. She became a game director at the studio in 2022. Interestingly enough, that puts her as becoming game director of The Veilguard (which had one hell of a troubled development) two years after its proper announcement, and one year after it went ahead and ditched the live service stuff. Not a position I’d envy, personally.

Especially given its reception has been all over the shop—the game enjoyed a solid critical reception, but a more withering one from long-time fans. Our own Lauren Morton gave it a 79 in her Dragon Age: The Veilguard review, putting it a solid eight points below what we gave Dragon Age: Inquisition back in 2014 and, as my fellow PC Gamer writer Robin Valentine so nicely summarised, 15 points below both Dragon Age: Origins and Dragon Age 2 (we know, we know already).

But as has been pointed out on this site before, it’s been divisive even among us writers. Some of us think it’s fairly decent, while others think it’s “bloodless, perfunctory, and broad”. I’ve certainly got complicated feelings about it myself, and an overall withering perspective on its story, which started out bad, got slightly better, and ultimately completely lost me around 64 hours in—and I’ve felt no compulsion to go back since. For me, it was a decent bit of action RPG fun with a story that bothered me and a world that felt toothless.

Busche leaving BioWare having anything to do with this reception, though, is conjecture at this stage—especially as Eurogamer writes that it “understands The Veilguard’s commercial performance was not a direct factor in Busche’s departure”. In my opinion, Busche leaves behind a game that spent a full decade in the oven, got jerked around, endured multiple departures, and came out a touch bland but also not a complete disaster—whatever she does next, there are far worse legacies to leave behind.

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