Pokémon Trading Card Game Pocket has released its third player-versus-player event today, December 20, which awards Emblems based on the Mythical Island expansion.
The Mythical Island Emblem Event follows the same format as the first PvP event released for the digital trading card game, simply challenging players with racking up 45 total wins over three weeks to obtain the best rewards. The event ends on January 10.
Players can obtain Pack Hourglasses just for competing in the event, however. Three are rewarded for participating in one battle and three battles, six are rewarded for participating in five, and 12 are rewarded for participating in 10.
Shinedust is on offer for those who win battles: one win rewards 50, three rewards 100, five rewards 200, 10 rewards 500, 25 rewards 1,000, and 50 rewards 2,000. Players will also obtain Emblems for winning, earning a white emblem for one win, a bronze emblem for five wins, a silver emblem for 25 wins, and a gold emblem for 45 wins.
Mythical Island arrived as the first major expansion for Pokémon TCG Pocket and with it came a meta shake up. Pikachu ex appears to have fallen off a little thanks to a number of cards being added which appear designed specifically to take it down, while Mewtwo ex received a subtle boost.
Celebi ex has also emerged as a new threat to the meta, but now the initially overlooked Mew ex is also entering the spotlight.
Pokémon TCG Pocket arrived October 30 and is a certified hit for developer Creatures Inc. and The Pokémon Company, having earned an estimated $200 million in its first month across more than 60 million downloads.
This huge amount of money comes as Pokémon TCG Pocket follows the standard mobile and free to play game model, flooding players with rewards in the first few days before soon drying up, with spending real world money the only real way to re-experience that early thrill outside of the occasional set drop like Mythical Island.
Completing Genetic Apex, the first set of cards which totals 226 officially but also contains 60 rare alternate art cards, will take players not spending money around two years according to one estimate, while those looking to make it rain can wrap up the collection after dropping around $1,500.
Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.