With Path of Exile 2 out, millions have been having loads of fun. It has been crowned by many as the best ARPG ever made, though, as with any game these days, PoE 2 carries tons of flaws. One of them is the randomized crafting system, which players are saying desperately needs change.
As opposed to the first game, crafting in Path of Exile 2 is entirely random. You get crafting orbs, collectively called currency, which can augment your items and give them one or more random modifiers. On rare occasions you can get your hands on some Essence currency, granting a random modifier from a certain category—though even then, the augment is almost entirely random and, what’s worse, often completely opposite to what you wanted. This has led many, myself included, to label the system as a “gacha,” with players actively calling on the developer, Grinding Gear Games, to “make crafting meaningful” as opposed to feeling like a “one-pull slot machine.”