Take-Two is set for a pretty 12 months, with Rockstar’s GTA 6 and Gearbox’s Borderlands 4 just two of the massive games due to launch during the 2026 fiscal year.
Reporting its most recent financials, Take-Two insisted GTA 6 is still on course for launch during fall 2025, despite ongoing speculation that Rockstar may delay the game into 2026.
Meanwhile, Take-Two’s publishing label, 2K, is set to release another crucial game, Borderlands 4, during the same fiscal year (at some point between April 1, 2025 and March 31, 2026).
Is there a danger, then, that GTA 6 will eat Borderlands 4’s lunch? Not so, according to Take-Two boss Strauss Zelnick. Speaking to Variety, Zelnick said that while he couldn’t offer a release date for GTA 6, the guaranteed megahit won’t cross paths with Borderlands 4. “I think it’s safe to say that we wouldn’t, and no one would, stack up huge releases unnecessarily,” Zelnick said.
What does this mean for Borderlands 4’s release date? Well, in order for it to get out of the way of GTA 6 (assuming GTA 6 does indeed release fall 2025), and to fit in with the next fiscal year, it would either have to launch in the April to June 2025 quarter or the January to March 2026 quarter.
If GTA 6 does release at some point between September and December next year, Take-Two will probably want at least a three-month gap between it and Borderlands 4, forcing Borderlands 4 into late spring to early summer 2025, or late winter to early spring 2026.
Borderlands 4 won’t be the only game desperate to avoid being dragged into the black hole GTA 6 creates within the video game industry. Mafia: The Old Country, in development at 2K’s Hangar 13, is also due out at some point in 2025. Then there are all the big games coming from other publishers. GTA 6 will probably be the biggest video game launch of all time, so no other game is safe from its gravitational pull. Even the might of Call of Duty, set to launch yet another premium iteration around October or November 2025, will be sorely tested by GTA 6.
In other Take-Two news, the company has sold indie publisher Private Division to an unknown buyer in the wake of shuttering Roll7 and Intercept Games, saying it wants to focus on its core and mobile businesses going forward. While virtually all of Private Division’s live and unreleased games will go to the new buyer, Take-Two said it will continue to support No Rest for the Wicked, the recently-released action RPG from Moon Studios that’s currently in early access.
Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at [email protected] or confidentially at [email protected].