Star Wars Outlaws Title Update 1.3.0 Improves Stealth, Tunes Enemy AI, and a Lot More

Star Wars Outlaws Title Update 1.3.0 Improves Stealth, Tunes Enemy AI, and a Lot More

Star Wars Outlaws Title Update 1.3.0 Improves Stealth, Tunes Enemy AI, and a Lot More

Ubisoft has released Star Wars Outlaws Title Update 1.3.0, which makes a number of significant changes to the game.

The patch, available across all platforms, focuses on improving Outlaws’ much-maligned stealth “to give players more flexibility in how they approach situations,” Ubisoft said. It also tunes enemy AI (another aspect of the game that came under fire) and speeder travel. The patch notes, courtesy of Ubisoft’s website, are below.

Ubisoft added that it’s aware of an ongoing issue affecting PC players after the 24H2 Windows Update, and is working to fix it. Elsewhere, Ubisoft has created a dedicated Bug Reporter tool where players can report issues and track their status, in a bid to “improve transparency and communication.”

Star Wars Outlaws has struggled since its launch in August, with Ubisoft admitting sales failed to meet expectations. Developer Ubisoft Massive has said it’s committed to improving the game, however, with more patches planned in the run up to the crucial Christmas sales period. Update 4 will arrive on November 21, featuring further combat and stealth improvements as well as free additional contracts. The upcoming story DLC, Wild Card, will “see Kay and Nix infiltrate a high-stakes Sabacc tournament where they will face off against the legendary Lando Calrissian.”

It comes amid a shakeup at Ubisoft following the collapse of the company’s share price and Outlaws’ aforementioned poor sales. Ubisoft has returned to Steam (Outlaws hits Valve’s platform on November 21) after years of Epic Games Store exclusivity on PC, delayed Assassin’s Creed Shadows into next year, and is reportedly considering partnering with Tencent to take the company private.

Star Wars Outlaws Title Update 1.3.0 patch notes:

PATCH DETAILS (version 7199763.TU3):

PlayStation 5: 3.48 GB (version 01.003.000)Xbox Series X|S: 5.07 GB (version 1.0.3.0)PC: 4.88 GB (version 1.0.3.0)

NOTABLE CHANGES:

Implemented stealth changes to ‘False Flag’ and other missions to give players more flexibility in how they approach situations without the risk of failingImproved speeder travel by reducing collisions with objects in the environmentImproved NPC combat behaviorIncreased auto-save opportunities in open world hostile areas (Imperial Compounds and Faction Territories)Scaled ‘Wanted’ difficulty based on player progressionImproved AI speeder avoidance

FULL PATCH NOTES:

Performance & Stability

Fixed an issue where the game would crash when ‘New Game’ was selectedImproved overall stability and FPS dropsFixed an issue where the game could crash when using the Electrobinoculars on PS5Improved stability with GeForce Now

General Gameplay

Increased and improved quest checkpointsImproved manual and autosave features including allowing more opportunities to save in the open world, compounds, and syndicate territoriesRemoved autosave restrictions for combat/detectionImproved NPC and player animations’Wanted’ difficulty now scales based on player progressionFixed an issue where Death Troopers would not spawn from search partiesImproved enemy AI and combat behaviorFixed an issue where the Stun Shot would miss if shooting from cover when unholsteredFixed an issue where the Boonta Brawler Belt did not increase grenade blast radiusFixed an issue where grappling hook haptics were not present on PS5Improved camera detection for defeated enemies

UI, HUD and Settings

Improved UI when detectedUpdated the keybind for Hyperspace jumpAdded segments to the VRAM meterEquipment screen now has an option to mark all items as viewedFixed an issue where the map cursor could disappear when using a controller on PC

Audio

Made NPC voice lines more consistent with player detectionFixed an issue where there was no music on Renpali stationFixed an issue where multiple sound effects would disappear after completing the gameImproved ground wetness/snow footstep sound effect playbackImproved airtraffic sound effect playbackImproved audio for collisions

Cinematics

Improved textures during cinematicsFixed an issue with blurred images during cinematics and dialogue scenes

Camera

Improved the camera when interacting with vendorsImproved camera re-center speed on the speeder

Worlds, Fauna and Flora

Increased spawn rates for speeder racesMade the Varaki predator on Toshara more formidable

Sabacc:

Fixed an issue where music and ambiance were missing

Photo Mode:

Enabled splitting camera inversion from gameplay cameraAdded option to disable UI sounds in photo modeCamera speed applies to both panning and movementEnable switching between 16:9 and 21:9 modesImplemented a color picker UIAdded a black, white and neon cyan Star Wars Outlaws logoFixed an issue where some UI elements could be seen in photos

Accessibility:

Removed glitch effect while using ElectrobinocularsRemoved directional arrow for Kay’s captions when in standard gameplay camera viewAdded setting to show a visual reminder of the button used for Nix quick actionsNew settings from updates 1.2 and 1.3 added to accessibility presetsMenu remapping section added, allowing some keyboard controls for navigating menus to be remappedThe keys for Hyperspace menu and Hyperspace jump are now remappable through the keybind menuAdded settings to invert X and Y axis of photo mode cameraMoved menu narration to top of the UI menu & top of the vision preset menuAdded setting to stop voice lines interrupting menu narrationMenu narration now reads negative brightness slider values, the heal button while low on health, new quest notification, reputation changes in contracts menu, quest tracker ‘more info’ prompt, cloud upload/download notifications, that starting a Sabacc game requires a hold, and whether abilities of partially equipped gearsets are lockedFixed an issue where Nix sense was not affected by protanopia color presetFixed an issue where ND5 and Gedeek would not appear as allies in high contrast mode for some missionsFixed an issue where some inputs would have a double action if remapped

Miscellaneous

Fixed an issue where NPC speeders could collide with each otherFixed an issue with the intel location for Thorden’s itineraryFixed an issue where the Trailblazer’s auxiliary devices couldn’t be used during syndicate quests

__MAIN & SIDE QUESTS __(beware of spoilers)

Canto Bight

BeginningsFixed an issue where Nix could get stuck when stealing credits

Toshara

UnderworldTraversal opportunities are now better highlightedFalse FlagAdjusted the mission to enable flexibility in how players approach situations in addition to stealthRemoved some alarm panels from the missionAdjusted the text when failing the missionAdjusted NPC and enemy placement’I’m here’ IntelFixed an issue where a rock blocking the fan wouldn’t spawn if the player left the area and returned later

Kijimi

The HiveAdjusted NPC and enemy placementFixed an issue where Jet Kordo’s vault would not be able to be opened

Tatooine

Jabba’s favorFixed an issue where Vail would not mount her speederRemoved some alarm panels from the missionAdjusted NPC and enemy placement

Akiva

ViperFixed an issue where the rebels could remain stuck after the Viper droid fightThe ScavengerFixed an issue where the speeder would not spawn after talking to TemminMoney DropFixed an issue where the objective would be missingRevelatorFixed an issue where players could not move or shoot the Trailblazer

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at [email protected] or confidentially at [email protected].

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