If you are looking forward to playing Dead Rising Deluxe Remaster but wish to use the original control mechanics, you’re in luck. The upcoming remaster includes a feature that lets players choose whether to use the control layout from the original game.
In the settings for Dead Rising Deluxe Remaster, players will have two options: “Standard” and “Classic,” as shown in the image below. The former is the new control scheme, which includes quality-of-life improvements to Dead Rising’s gameplay, such as the ability to move while aiming. The latter is a control scheme similar to the one used in Dead Rising’s original Xbox 360 version and the 2016 HD re-release.
Of course, switching to the Classic Controls comes with its drawbacks. Most notably, you cannot move while aiming (just as it was in the original game). Additionally, the classic control scheme will not allow players to tweak the button assignments as the Standard control type offers.
This is not the first time Capcom has decided to keep a smidge of the original Dead Rising in the game beyond keeping the story intact. Last month, Capcom confirmed that players who pre-order either the Standard or Deluxe version of Dead Rising Deluxe Remaster will obtain a costume that lets players use the classic Frank West skin from the original game.
I recently had the opportunity to play an early build of Dead Rising Deluxe Remaster hands-on. While I enjoyed the game, including the new control scheme, I did find myself at times pressing the button from the old controls when doing specific actions such as picking up an item or switching up which item I have in my inventory to equip.
Dead Rising Deluxe Remaster will be released on September 19 for digital storefronts, while the physical copy will be released on November 8.
Taylor is a Reporter at IGN. You can follow her on Twitter @TayNixster.