An Elusive Once Human Deviation Confirmed to Be Bugged, But a Fix Is Coming
Once Human players have scoured its map for Deviations to help them survive an apocalyptic wasteland, and it turns out one rare collectible, Hug-in-a-Bowl, is bugged.
Finding Hug-in-a-Bowl is tricky. Though some had luck finding it during beta periods, many have been led to believe it has a low drop rate. Even thorough individuals have struggled to uncover it at its Iron River and Broken Delta spawn locations.
Rare items are nothing new for multiplayer titles like Once Human, but this particular Deviation has caused enough problems among fans to become a talking point in Steam and Discord communities. It’s been an issue since Once Human 1.0 arrived earlier this month, but it turns out there’s a technical hiccup keeping it from more players’ hands. We asked Once Human developer Starry Studio about Hug-in-a-Bowl and whether it was indeed a rare drop. The team confirmed that the Deviation is bugged, and they say a fix will arrive in an upcoming patch.
“The team completed the check and found out the spawn is actually bugged!” a representative for Once Human said. “They added it to their list of changes for the upcoming patch and will fix it.”
When exactly Starry will be able to fix the Hug-in-a-Bowl bug is unclear, but we do know that a massive update is set to arrive sometime in September. The studio offered a peak at its plans last week, teasing new PvP and PvE scenarios, map additions, and more. Like any patch, Starry will surely fix a laundry list of glitches players have been dealing with, so let’s hope a Hug-in-a-Bowl fix drops, too.
Once Human launched just a few weeks ago and has quickly become a favorite among PC players. We’re excited to see where it goes, as we liked it enough at launch to give it an 8/10 in our review. We said, “Once Human combines simple but solid building and upgrading with some of the best, and weirdest, creature designs of the year to create a very enjoyable survival-crafting experience.”
Michael Cripe is a freelance contributor with IGN. He started writing in the industry in 2017 and is best known for his work at outlets such as The Pitch, The Escapist, OnlySP, and Gameranx.
Be sure to give him a follow on Twitter @MikeCripe.