The Legend of Zelda: Majora’s Mask just received another unofficial PC port with a high frame rate, ultra-widescreen resolution, and more.
As reported by VGC, this port from Harbour Masters, the same team which released an unofficial version of The Legend of Zelda: Ocarina of Time for PC in 2022, is completely separate to another Majora’s Mask port released earlier in May 2024. That version used “Recomp” recompiling technology to port any Nintendo 64 game much faster than ever before.
Harbour Masters, meanwhile, reverse engineered the original N64 version of the game to create a readable code before porting it to PC. It claims this will allow for “more large scale features” than the Recomp version, evidenced by the likes of Harbour Masters’ version having mod support.
LANÇADO o 2Ship2Harkinian! Um port de PC do game THE LEGEND OF ZELDA MAJORA’S MASK!
Ele é trabalho do time Harbour Masters 64, que usou o projeto de decompilação do jogo para criar uma versão nativa para PC!
Já na primeira versão, conta com várias opções de customização e… pic.twitter.com/HEPq0W6T3e
— Senhor Linguiça (@SenhorLinguica) May 27, 2024
As for its other features, autosaves, faster mask transformations, skippable cutscenes, a bow reticle, and more have all been added to Majora’s Mask in Harbour Masters’ version. Cheats, such as infinite health, magic, rupees, and consumables are all available too.
Creating unofficial ports of Nintendo games comes with certain risks, of course, including legal action from the gaming giant. Nintendo issued a takedown request to Github for more than 8,500 copies of code of Switch emulator Yuzu earlier in May 2024, for example. This came after it sued the creator of Yuzu, who had to pay $2.4 million in damages, and follows a string of similar cases.
Game file sharing website RomUniverse was ordered to pay $2.1 million in damages to Nintendo in 2021, while another instance in 2018 saw it receive more than $12 million in damages. It also blocked GameCube and Wii emulator Dolphin from releasing on PC game platform Steam.
Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.