Palworld CEO admits success is too big for Pocketpair to handle

Palworld CEO admits success is too big for Pocketpair to handle

Palworld CEO admits success is too big for Pocketpair to handle

In a recent interview, the CEO of Palworld developer Pocketpair has said the open world survival game has proved so profitable that it is “too big for a studio with our size to handle.”

While not Pocketpair’s first game, Palworld is undoubtedly its most popular, with its player count exploding upon its early access launch in January. Exactly how much money Palworld has made hasn’t been shared, but in a March 14 interview with Bloomberg, Pocketpair CEO Takuro Mizobe confirmed Palworld had made tens of billions of yen in profit: an impressive yet intimidating amount for a smaller independent studio compared to some of the bigger names out there.

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