Last Epoch players are already tired of one feature that is ‘more frustrating than fun’

Last Epoch players are already tired of one feature that is ‘more frustrating than fun’

Last Epoch players are already tired of one feature that is ‘more frustrating than fun’

Many players of Last Epoch really enjoy the endgame system and the chance to keep looking for better gear after finishing the campaign. However, there’s an issue with dungeons, one of the three main endgame activities, that seems to be spoiling the fun.

Last Epoch dungeons are big maps where you finish tasks before facing the final boss. They’re different from the Monolith of Fate, which are small, change often, and offer quick rewards. But, the unclear paths in dungeons are becoming frustrating for some players. For example, one player showed on Reddit today how, in the Lightless Arbor, they went left, then north, only to hit dead-end doors. They had to go back to start, then right and up to find the boss.

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